The Persistence of Vision Raytracer (POV-Ray).
This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.
Attached to Project: POV-Ray
Opened by Jim Holsenback - 2010-05-21
Last edited by William F Pokorny - 2017-01-20
Opened by Jim Holsenback - 2010-05-21
Last edited by William F Pokorny - 2017-01-20
FS#115 - More cutaway_textures
Think this is still a problem. See the attached scene file. Find the WindowFrameSegment declaration for more info. The scene as-is shows the problem (SOME portions of the difference inherit the color of the room) the window opening is scaled larger to show that they AREN’T touching. The problem goes away when (in WindowFrameSegment) the 1st occurrence of the applied texture is commented out and the 2nd occurrence is uncommented, and cutaway_textures is commented out.
Looks like objects with cutaway_textures, when being used in another CSG compound, get their cutaway textures overridden by any textures explicitly specified at the parent compound level.
While this behaviour is the same as in 3.6, I do agree that it is bogus.
Could this task be elevated? I've run into this problem again on my current project ... Task Type → Definite Bug, and Severity → Medium so maybe it might get some attention (pretty please ... with a cherry on top)
Can you confirm that this is still a problem in RC3?
Now tracked on github as issue #196.