The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.


FS#6 - Integrate Subsurface Scattering with Photons

Attached to Project: POV-Ray
Opened by Christoph Lipka (clipka) - Friday, 08 May 2009, 20:16 GMT
Last edited by William F Pokorny (wfpokorny) - Monday, 06 March 2017, 15:41 GMT
Task Type Unimp. Feature/TODO
Category Backend → Subsurface Scattering
Status Tracked on GitHub
Assigned To Christoph Lipka (clipka)
Operating System All
Severity Low
Priority Low
Reported Version 3.70 beta 32
Due in Version Future release
Due Date Undecided
Percent Complete 0%
Votes 0
Private No


Subsurface scattering must be made photon-aware.

This task depends upon

Comment by Thorsten Fröhlich (thorsten) - Tuesday, 23 August 2011, 06:56 GMT

What is the status of this?

Comment by Christoph Lipka (clipka) - Thursday, 25 August 2011, 15:16 GMT
  • Field changed: Due in Version (Undecided → Future release)

Still some work to do, but nothing to be included in 3.7 release proper. After all, subsurface scattering was always meant to enter 3.7.0 as highly experimental.

Comment by William F Pokorny (wfpokorny) - Monday, 06 March 2017, 15:41 GMT
  • Field changed: Status (Assigned → Tracked on GitHub)

Now tracked on github as issue #248.