#version 3.7; global_settings{ assumed_gamma 1.0 } #default{ finish { emission 1.0 ambient 0.0 diffuse 0.0 reflection 0.0 }} camera { orthographic location -10*z direction 10*z right 1*x up 1*y } plane { -z,0 texture { pigment { wood pigment_map { [0 color red 1] [0.5 color red 1 green 1] [0.8 color green 1] } //rotate 90*x rotate 90*z } } }