The Persistence of Vision Raytracer (POV-Ray).
This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.
FS#25 - Pause sometimes fails when rendering animation
Attached to Project:
POV-Ray
Opened by Chris Cason (chrisc) - Tuesday, 12 May 2009, 02:50 GMT
Last edited by William F Pokorny (wfpokorny) - Saturday, 15 October 2016, 15:08 GMT
Opened by Chris Cason (chrisc) - Tuesday, 12 May 2009, 02:50 GMT
Last edited by William F Pokorny (wfpokorny) - Saturday, 15 October 2016, 15:08 GMT
|
DetailsThere is an issue where the pause button in POVWIN will sometimes not work during an animation (primarily where the frame rate is high), and furthermore, POVWIN can then get into a state where it’s not possible to use the pause until it is re-started. |
This task depends upon
What is the status of this?
The issue with unrecoverable state should be fixed as of RC7.
I have not yet addressed the pause button being hard to hit if the animation is hitting a few FPS; I’ve left this task at 90% due to this.
Remnant of issue now tracked on github as #118.
Severity and priority lowered to low.