The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.


FS#25 - Pause sometimes fails when rendering animation

Attached to Project: POV-Ray
Opened by Chris Cason (chrisc) - Tuesday, 12 May 2009, 02:50 GMT
Last edited by William F Pokorny (wfpokorny) - Saturday, 15 October 2016, 15:08 GMT
Task Type Definite Bug
Category Backend → Animation
Status Tracked on GitHub
Assigned To Chris Cason (chrisc)
Operating System Windows Vista
Severity Low
Priority Low
Reported Version 3.70 beta 32
Due in Version Undecided
Due Date Undecided
Percent Complete 90%
Votes 0
Private No


There is an issue where the pause button in POVWIN will sometimes not work during an animation (primarily where the frame rate is high), and furthermore, POVWIN can then get into a state where it’s not possible to use the pause until it is re-started.

Newsgroup report.

This task depends upon

Comment by Thorsten Fröhlich (thorsten) - Tuesday, 23 August 2011, 06:49 GMT

What is the status of this?

Comment by Chris Cason (chrisc) - Tuesday, 29 January 2013, 00:30 GMT
  • Field changed: Due in Version ( → 3.70 release)
  • Field changed: Percent Complete (0% → 90%)

The issue with unrecoverable state should be fixed as of RC7.

I have not yet addressed the pause button being hard to hit if the animation is hitting a few FPS; I’ve left this task at 90% due to this.

Comment by William F Pokorny (wfpokorny) - Saturday, 15 October 2016, 15:08 GMT
  • Field changed: Status (Assigned → Tracked on GitHub)
  • Field changed: Due in Version (3.70 release → Undecided)
  • Field changed: Severity (High → Low)
  • Field changed: Priority (High → Low)

Remnant of issue now tracked on github as #118.

Severity and priority lowered to low.