The Persistence of Vision Raytracer (POV-Ray).
This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.
FS#256 - CSG texturing modes
Opened by Christian Froeschlin (froesccn) - Wednesday, 10 October 2012, 21:36 GMT
Last edited by William F Pokorny (wfpokorny) - Monday, 23 January 2017, 14:23 GMT
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Details
At times, the current method of specifying texture for http://news.povray.org/povray.general/thread/%3Cweb.4fc892634f065c00e32b83540@news.povray.org%3E/ http://news.povray.org/povray.general/thread/%3Cweb.5073e9f7dae1fbb2d97ee2b90%40news.povray.org%3E/
There should be a new CSG option “texture_mode” or similar, which could take
preserve (the current behavior) and possibly, more involved
modify/merge: if both element and compund textures are simple, i.e. |
Now tracked on github as issue #216.