The Persistence of Vision Raytracer (POV-Ray).
This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.
Attached to Project: POV-Ray
Opened by Christoph Lipka - 2011-10-29
Last edited by Christoph Lipka - 2012-06-21
Opened by Christoph Lipka - 2011-10-29
Last edited by Christoph Lipka - 2012-06-21
FS#225 - translating a light source fails to translate looks_like textures
The following scene reders differently with POV-Ray 3.7.0.RC3 than with POV-Ray 3.6.2:
camera { right x*image_width/image_height location <0, 0, -5> look_at <0, 0, 0> } light_source { <0,0,0> color rgb 1 looks_like { box { <-1,-1,-0.1>, <1,1,0.1> pigment { wood } finish { ambient 5.0 diffuse 0 specular 0 phong 0 reflection 0 } scale 0.5 } } translate <1,0,0> } plane { <0, 1, 0>, -1 texture { pigment { color rgb <0.5, 0.5, 0.55> } finish { specular 1.0 } } }
See attachments for the output. As can be seen, POV-Ray 3.7 does translate the shape of the looks_like object along with the light source, but fails to translate the textures.
Translation of any looks_like object's clipped_by and bounded_by objects also doesn't work.
should be fixed with change #5512