The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Jim Holsenback - 2011-01-08
Last edited by William F Pokorny - 2017-01-22

FS#190 - photon message reporting

couple of observations:

if no photons are gathered (hey it happens ... my typo) when attempting to save a photon map the warning message just indicates that it couldn’t save the map, maybe the message could be enhanced to say something like: No photons were gathered so no map information was saved. At first I thought something had changed in my I/O restrictions (I’m writing to an image directory not current or work directory)

when reading a previously saved photon map there is no indication that it was read in other than the end stats showing a small amount of photon time. I don’t recall but didn’t v3.6 indicate that the a previously saved map was being used? Just for the heck of it I moved the map file aside and it did prove to me that it was indeed being input. Some sort of message at the time the file is read in might be helpful.

Closed by  William F Pokorny
Sunday, 22 January 2017, 14:34 GMT
Reason for closing:  Fixed
Additional comments about closing:  

Closing as fixed. Please open a new issue on github with a test scene & set up for the last open question if still a concern. Thanks.

Looks to me as if changes were made to the better with a smallish concern remaining in a situation I could not re-create quickly.

Grimbert Jérôme commented on Sunday, 14 August 2011, 16:29 GMT

Additional messages added in the photon load & save code (#5468)

The "no photon to save" was already explicit, now with more detail about surface/media count (so, if one is empty, it get reported).
The "starting load" message added.

Grimbert Jérôme commented on Saturday, 08 September 2012, 12:21 GMT

Any comments about the incorporated solution so far ?
Does it provide satisfaction to the requester ?

Jim Holsenback commented on Saturday, 08 September 2012, 12:47 GMT

ran the "scene file" version of benchmark.pov with these results:

1st run with save_file "Test.ph":
Photon count 6638
Possible Photon Error: Photon map for media is empty.

2nd run with load_file "Test.ph":
Photon Warning: Starting the load of photon file Test.ph

3rd run with load_file "Test.ph" with "Test.ph" missing:
Photon Warning: Starting the load of photon file Test.ph
Photon Error: Could not load photon map (Test.ph)
Fatal error in renderer: Uncategorized error.

Jim Holsenback commented on Thursday, 13 September 2012, 20:20 GMT

even with the media keyword commented out in photon global settings block AND photon light_source media_interaction/attenuation off
I still get:

Photon count 2960346
Possible Photon Error: Photon map for media is empty

... so this may be misleading.


Available keyboard shortcuts


Task Details

Task Editing