The Persistence of Vision Raytracer (POV-Ray).
This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.
Attached to Project: POV-Ray
Opened by Tim Attwood - 2009-05-09
Last edited by Chris Cason - 2009-06-07
Opened by Tim Attwood - 2009-05-09
Last edited by Chris Cason - 2009-06-07
FS#16 - reflective texture map crash
Reflective texture maps can cause a stack overflow crash.
sphere{0,1 texture{ bozo texture_map{ [0 pigment{rgb 0}] [1 pigment{rgb 0} finish{reflection 1}] } } }
Closed by Chris Cason
Sunday, 07 June 2009, 11:59 GMT
Reason for closing: Fixed
Additional comments about closing:
Sunday, 07 June 2009, 11:59 GMT
Reason for closing: Fixed
Additional comments about closing:
Bug also affected material maps. Fixed
in change #4814.
confirmed with beta.32 based development version.