POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Tim Attwood - 2009-05-09
Last edited by Chris Cason - 2009-06-07

FS#16 - reflective texture map crash

Reflective texture maps can cause a stack overflow crash.

sphere{0,1
  texture{
   bozo
   texture_map{
    [0 pigment{rgb 0}]
    [1 pigment{rgb 0} finish{reflection 1}]
   }
  }
}
Closed by  Chris Cason
Sunday, 07 June 2009, 11:59 GMT
Reason for closing:  Fixed
Additional comments about closing:  

Bug also affected material maps. Fixed in change #4814.

Admin
Christoph Lipka commented on Sunday, 10 May 2009, 00:18 GMT

confirmed with beta.32 based development version.

Loading...

Available keyboard shortcuts

Tasklist

Task Details

Task Editing