The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.


FS#16 - reflective texture map crash

Attached to Project: POV-Ray
Opened by Tim Attwood (TimA) - Saturday, 09 May 2009, 23:08 GMT
Last edited by Chris Cason (chrisc) - Sunday, 07 June 2009, 11:59 GMT
Task Type Definite Bug
Category Backend → Texture/Material/Finish
Status Closed
Assigned To Chris Cason (chrisc)
Operating System All
Severity Medium
Priority Normal
Reported Version 3.70 beta 32
Due in Version 3.70 beta 33
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


Reflective texture maps can cause a stack overflow crash.

    [0 pigment{rgb 0}]
    [1 pigment{rgb 0} finish{reflection 1}]
This task depends upon

Closed by  Chris Cason (chrisc)
Sunday, 07 June 2009, 11:59 GMT
Reason for closing:  Fixed
Additional comments about closing:  Bug also affected material maps. Fixed in change #4814.
Comment by Christoph Lipka (clipka) - Sunday, 10 May 2009, 00:18 GMT
  • Field changed: Status (Unconfirmed → New)

confirmed with beta.32 based development version.