POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

IDCategoryTask TypeReported InPrioritySeveritySummaryStatusProgressDue In Version
 336 Parser/SDLDefinite Bug3.70 releaseVery LowLow #fopen w/o OPEN_TYPE crash povray (segfault) Closed
100%
3.71 release Task Description

#fopen directive w/o OPEN_TYPE (yeah, I forgot it, some other languages have ‘read’ as default value)

expected behavior:
Parse error msg “line XXX, OPEN_TYPE missing in #fopen directive”, then stop.

observed behavior:
crash - Segfault err (core dump) in Parsing stage

minimal working example attached

335Parser/SDLPossible Bug3.70 releaseVery LowLowmacro works in variable but not in arrayTracked on GitHub
0%
Task Description

This doesn’t work:

#declare pavement_object = array[2]
{

object {trash_can_macro()	scale 3/4			translate -x * 1/2},
object {potted_plant_macro(_CT_rand2)	scale 3/4	scale 3/2	translate -x * 1/2}

}

This does work:

#declare trash_can_object = object {trash_can_macro()};
#declare potted_plant_object = object {potted_plant_macro(_CT_rand2)};
#declare pavement_object = array[2]
{

object {trash_can_object	scale 3/4			translate -x * 1/2},
object {potted_plant_object	scale 3/4	scale 3/2	translate -x * 1/2}

}

Logically, I cannot see a reason for this to be so.

334Texture/Material/FinishFeature Request3.70 releaseVery LowLowHLS colorsTracked on GitHub
0%
Task Description

It would be nice to be able to specify colors in HLS as well as RGB.

Currently, you can use a macor to convert individual colors. But this does not work in color_maps where you want smooth gradations/interpolations between two or several colors.

333User interfaceFeature Request3.70 releaseVery LowLowMake text in "about" alt+b dialog selectable with the m...Tracked on GitHub
0%
Task Description

When you press alt+b or access the “about” dialog in the Help menu it displays some text including software version number and list of contributors.

It would be nice to be able to select and copy this text using this mouse. Sometimes in the newsgroup I have to tell people what version of POVray I am using, and typing the version number can be a pain.

 332 User interfaceFeature Request3.70 releaseVery LowLow Progress animation in taskbar tabs Closed
100%
Task Description

On Windows 7 and newer operating systems, some programs are able to display their progress in the taskbar buttons.

Here is an example of Chrome downloading something and showing the progress in the taskbar:

http://www.winbeta.org/sites/default/files/news/oldfashinoned.jpg

Here is an example with Paint.NET instead:

http://www.getpaint.net/images/pdn351_superbarProgress.png

I think this feature would use fewer CPU resources than a) minimizing/maximizing the whole application window each time you want to check progress, or b) hovering the mouse over the taskbar button to show the thumbnails.

 331 Geometric PrimitivesDefinite Bug3.70 releaseVery LowMedium Intersection causes quadric to disappear Closed
100%
Task Description

The following paraboloid renders correctly:

intersection
{ quadric { <1, 0, 1>, <0, 0, 0>, <0, 1, 0>, -1 }
  cylinder { 0, y, 1 }
}

However, when I extend the clipping cylinder downward:

intersection
{ quadric { <1, 0, 1>, <0, 0, 0>, <0, 1, 0>, -1 }
  cylinder { -y, y, 1 }
}

the object disappears completely in POV-Ray 3.7 and 3.7.1. In POV-Ray
3.6.1, it renders as expected.

POV-Ray 3.7.0.unofficial (self-compiled with g++ 4.8, but completely unaltered)
POV-Ray 3.7.1-alpha.8150025.unofficial
openSUSE 13.2 GNU/Linux

This scene file illustrates the problem:

// +w480 +h240
#version 3.6; //[sic]

global_settings { assumed_gamma 1 }

camera
{ location <0, 1, -7.5958>
  look_at <0, 1, 0>
  right 2 * x
  up y
  angle 43.1038
}

#default { finish { diffuse 0.6 ambient rgb 0.15618 } }

light_source
{ <-4.3125, 9.6250, -7.4695>,
  rgb 6856.3
  fade_power 2 fade_distance 0.10417
  spotlight point_at <0, 1, 0> radius 45 falloff 90
}

box
{ -<9, 11, 9>, <9, 11, 9>
  pigment { rgb 1 }
}

plane
{ y, 0
  pigment { checker rgb 0.05 rgb 1 }
}

intersection
{ quadric { <1, 0, 1>, <0, 0, 0>, <0, 1, 0>, -1 }
  cylinder { 0, y, 1 }
  pigment { green 0.5 }
  translate <-1.25, 1, 0>
}

intersection
{ quadric { <1, 0, 1>, <0, 0, 0>, <0, 1, 0>, -1 }
  cylinder { -y, y, 1 }
  pigment { green 0.5 }
  translate <1.25, 1, 0>
}

On the right side, there should have been a cylinder capped with a paraboloid. A thread has been started in povray.bugreports. Jerome has started to look at it.

 330 Platform-specificDefinite Bug3.70 releaseVery LowLow Typo in QUICKRES.INI Closed
100%
Task Description

Height=36084

[640×360, AA 0.3]
Width=640
Height=36084
Antialias=On
Antialias_Threshold=0.3

should be:

[640×360, AA 0.3]
Width=640
Height=360
Antialias=On
Antialias_Threshold=0.3

 329 DocumentationPossible Bug3.70 releaseVery LowLow Mesh_camera type 0 output seems Closed
100%
Task Description

When using mesh_camera type ‘0’

The first line of the mesh output seems to be repeated resulting in incorrect light colour values.

If the first line of the texture is skipped then the values seem to be correct.

328User interfaceDefinite Bug3.70 releaseVery LowMediumAscii char '=' in filenames causes command line parsing...Tracked on GitHub
0%
Task Description

The following command fails with parsing error:
povray +OqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw==.png +IqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw==.pov +W1000 +H1000

The following command succeeds:
povray +OqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw.png +IqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw.pov +W1000 +H1000

Any option that gets a filename as parameter will fail if it contains ‘=’.

It is a regression, as it worked fine with 3.6.

327Parser/SDLFeature Request3.70 releaseVery LowLowSupport for non-ASCII characters in filename stringsTracked on GitHub
0%
Task Description

pov 3.7 Can not identify the Chinese.I give the texture map filename in chinese,it turns out parse error.

326OtherDefinite Bug3.70 releaseVery LowLowrestricted setting ignored in 3.7Tracked on GitHub
0%
Task Description

Due to a typo in the conf file parser (introduced, I think, in refactoring after 3.6), the restricted setting is ignored, and access checks aren’t performed.

Fixing this reveals some other issues:

  • %INSTALLDIR%/../../etc is incompletely canonicalized to /usr/local/share/../etc, not /usr/local/etc
  • read+write paths are added to the read list only, so writing is impossible

See attached patch.

Relatedly, I think it would be nice to add a new replacement token %CONFDIR% instead of %INSTALLDIR%/../../etc.

Also, there’s a realpath function that could simplify path handling, though I’m not sure if it’s available on all platforms.

 325 Subsurface ScatteringPossible Bug3.70 releaseVery LowMedium SSLT Glow issue with radiosity Closed
100%
Task Description

Hi,

I think I may have found a bug in the subsurface/radiosity features of Povray 3.7 attached image showing the issue and sample files required to reproduce. The original files (on povray forum images thread) had different radiosity settings but these ones show the problem and only take a few seconds to render the image without AA so probably better for bug fixing/testing etc.

Thanks

Sean

324Geometric PrimitivesDefinite Bug3.70 releaseVery LowHigh3.7 mesh2 rendering artifact, regression from 3.6Tracked on GitHub
0%
Task Description

Povray 3.7 has rendering artifact in meshes with polygons that meet at shallow angles. Please see the attached file.

The part of concern is the mesh2, which produces the partly-transparent faces of a shallow pyramid. The file result-3_6.png shows the output of povray-3.6, and the file result-3_7.png shows the output of povray-3.7. In 3.7, you can see a thin light-colored margin all around the base of the pyramid, especially thick under the top cylinder. In 3.6, this artifact is absent. For comparison purposes, I have inserted a “#version 3.6;” directive at the top of the file so that the output images are as close to each other as possible. However, the artifact is still present in 3.7 without this directive.

The attached scene file is only a small part of a much larger scene, where this artifact shows up in numerous very obvious places, where it doesn’t in 3.6. I have hunted in the documentation and online for ways to solve this problem, but haven’t found anything. Because of this, I am forced to stay with 3.6 for production use, which is quite unfortunate since I’d like to take advantage of the new features of 3.7.

323User interfacePossible Bug3.70 releaseVery LowVery LowTooltip for render speed status bar has wrong unitTracked on GitHub
0%
Task Description

Tooltip popup for render speed always displays as “Pixels per Second” rather than matching status bar. I’ve noticed it in 3 renders so far. Most of my renders are fast enough not to see any other unit besides PPS, but I should be able to reproduce again if necessary.

 322 Configure/BuildDefinite Bug3.70 releaseVery LowMedium ubuntu 14.04, boost 1.54, can not configure Closed
100%
Task Description

can not run POV-Ray on ubuntu 14.04, boost 1.54,

./configure COMPILED_BY=”Dmitry <my>”

...

Libraries
---------
checking whether to link with cygwin DLL... no
checking whether to enable static linking... no
checking for the pthreads library -lpthreads... no
checking whether pthreads work without any flags... no
checking whether pthreads work with -Kthread... no
checking whether pthreads work with -kthread... no
checking for the pthreads library -llthread... no
checking whether pthreads work with -pthread... yes
checking for joinable pthread attribute... PTHREAD_CREATE_JOINABLE
checking if more special flags are required for pthreads... no
checking for boostlib >= 1.37... yes
checking whether the Boost::Thread library is available... yes
checking whether the boost thread library is usable... no
configure: error: in `/home/di/workspace2/povray-3.7-stable':
configure: error: cannot link with the boost thread library

log in attach file

321OtherDefinite Bug3.70 releaseVery LowLowbounding threshold inconsistencyTracked on GitHub
90%
Task Description

User reported documentation inconsistency. Investigation led to the discovery of a bug in the setting of the current default value.

~source/frontend/renderfrontend.cpp reports the value “3” while ~source/backend/scene/scene.cpp sets a default value of “1”

Before for addressing this issue, are there any thoughts as to what the default value should be?

 320 AnimationDefinite Bug3.70 releaseVery LowHigh Failed Assertion in image/image.cpp Closed
100%
Task Description

Hi,

when I’m trying to render a scene on my MacBook Air with the following .ini-settings, I get a failed assertion and the program halts.

Here are the .ini-Settings:

Width=640
Height=480

Test_Abort=Off
Continue_Trace=On
Pause_When_Done=Off
Verbose=On
Draw_Vistas=Off
Sampling_Method=1
Quality=9
Jitter=Off
Display=Off
Buffer_Output=Off
Debug_File=false

Final_Frame=10

This is the failed assertion:

Assertion failed: 1), function SetRGBFTValue, file image/image.cpp, l

Oddly, if I change width and height to something very small like 320×200, it works.

This is the complete stack trace:

Process: povray [11188]
Path: /opt/local/bin/povray
Identifier: povray
Version: ??? (???)
Code Type: X86-64 (Native)
Parent Process: bash [11184]

Date/Time: 2014-03-07 14:44:04.423 +0100
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9

Interval Since Last Report: 708124 sec
Crashes Since Last Report: 23
Per-App Crashes Since Last Report: 21
Anonymous UUID: FB98BF62-1511-4E59-94F3-E89C04491CA5

Crashed Thread: 3

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0×0000000000000000, 0×0000000000000000

Application Specific Information:
objc[11188]: garbage collection is OFF
Assertion failed: 2), function SetRGBFTValue, file image/image.cpp, line 1827.

Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff96134bca psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff90454274 _pthread_cond_wait + 840
2 povray 0x000000010eba589d bool boost::condition_variable_any::do_wait_until<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&, timespec const&) + 77
3 povray 0x000000010eba0846 vfe::vfeSession::GetStatus(bool, int) + 198
4 povray 0x000000010ebc0147 SDL_main + 3511
5 povray 0x000000010ed4d621 -[SDLMain applicationDidFinishLaunching:] + 49
6 com.apple.Foundation 0x00007fff8bc3ad0e
-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_1 + 47
7 com.apple.CoreFoundation 0x00007fff8fcda7ba _CFXNotificationPost + 2634
8 com.apple.Foundation 0x00007fff8bc26fc3 -[NSNotificationCenter postNotificationName:object:userInfo:] + 65
9 com.apple.AppKit 0x00007fff8ef08e2b -[NSApplication _postDidFinishNotification] + 212
10 com.apple.AppKit 0x00007fff8ef08b91 -[NSApplication _sendFinishLaunchingNotification] + 78
11 com.apple.AppKit 0x00007fff8ef07858 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 242
12 com.apple.AppKit 0x00007fff8ef075b9 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 330
13 com.apple.CoreFoundation 0x00007fff8fd24541 -[NSObject performSelector:withObject:withObject:] + 65
14 com.apple.Foundation 0x00007fff8bc5d7c7 -[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke_1 + 101
15 com.apple.Foundation 0x00007fff8bc5c74e -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 283
16 com.apple.Foundation 0x00007fff8bc5c5dc _NSAppleEventManagerGenericHandler + 105
17 com.apple.AE 0x00007fff91d02c25 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned int, unsigned char*) + 200
18 com.apple.AE 0x00007fff91d02b03 _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 38
19 com.apple.AE 0x00007fff91d029f7 aeProcessAppleEvent + 250
20 com.apple.HIToolbox 0x00007fff8a57bb69 AEProcessAppleEvent + 102
21 com.apple.AppKit 0x00007fff8ef049c5 _DPSNextEvent + 1247
22 com.apple.AppKit 0x00007fff8ef0407d -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 135
23 com.apple.AppKit 0x00007fff8ef009b9 -[NSApplication run] + 470
24 povray 0x000000010ed4dc40 main + 1280
25 povray 0x000000010eb78744 start + 52 Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff961357e6 kevent + 10
1 libdispatch.dylib 0x00007fff8c8d6786 _dispatch_mgr_invoke + 923
2 libdispatch.dylib 0x00007fff8c8d5316 _dispatch_mgr_thread + 54 Thread 2:
0 libsystem_kernel.dylib 0x00007fff96135036
sigwait + 10
1 libsystem_c.dylib 0x00007fff90406aab sigwait + 68
2 povray 0x000000010ebbe222 SignalHandler() + 66
3 libboost_thread-mt.dylib 0x000000010f3a0814 thread_proxy + 132
4 libsystem_c.dylib 0x00007fff904508bf _pthread_start + 335
5 libsystem_c.dylib 0x00007fff90453b75 thread_start + 13

Thread 3 Crashed:
0 libsystem_kernel.dylib 0x00007fff96134ce2 pthread_kill + 10
1 libsystem_c.dylib 0x00007fff904527d2 pthread_kill + 95
2 libsystem_c.dylib 0x00007fff90443a7a abort + 143
3 libsystem_c.dylib 0x00007fff904765de
assert_rtn + 146
4 povray 0x000000010ed2232b pov_base::RGBFTImage<std::vector<float, std::allocator<float> > >::SetRGBFTValue(unsigned int, unsigned int, float, float, float, float, float) + 171
5 povray 0x000000010ecf4d51 pov_frontend::ImageMessageHandler::DrawPixelBlockSet(pov_frontend::SceneData const&, pov_frontend::ViewData const&, POVMS_Object&) + 2529
6 povray 0x000000010eb98d46 pov_frontend::RenderFrontend<vfe::vfeParserMessageHandler, pov_frontend::FileMessageHandler, vfe::vfeRenderMessageHandler, pov_frontend::ImageMessageHandler>::HandleImageMessage(pov_frontend::RenderFrontendBase::Id, unsigned int, POVMS_Object&) + 310
7 povray 0x000000010ece78a1 pov_frontend::RenderFrontendBase::ContinueBackup(POVMS_Object&, pov_frontend::ViewData&, pov_frontend::RenderFrontendBase::Id, int&, std::vector<int, std::allocator<int> >&, pov_base::Path const&) + 1265
8 povray 0x000000010eb92f01 pov_frontend::RenderFrontend<vfe::vfeParserMessageHandler, pov_frontend::FileMessageHandler, vfe::vfeRenderMessageHandler, pov_frontend::ImageMessageHandler>::StartRender(pov_frontend::RenderFrontendBase::Id, POVMS_Object&) + 865
9 povray 0x000000010eb8f4a9 vfe::VirtualFrontEnd::Process() + 5129
10 povray 0x000000010eb9f46e vfe::vfeSession::ProcessFrontend() + 30
11 povray 0x000000010eb9fb8f vfe::vfeSession::WorkerThread() + 1279
12 libboost_thread-mt.dylib 0x000000010f3a0814 thread_proxy + 132
13 libsystem_c.dylib 0x00007fff904508bf _pthread_start + 335
14 libsystem_c.dylib 0x00007fff90453b75 thread_start + 13

Thread 4:
0 libsystem_kernel.dylib 0x00007fff96134bca psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff90454274 _pthread_cond_wait + 840
2 povray 0x000000010eba589d bool boost::condition_variable_any::do_wait_until<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&, timespec const&) + 77
3 povray 0x000000010eb87d26 vfe::SysQNode::Receive(int*, bool) + 214
4 povray 0x000000010ecf6e39 POVMS_ProcessMessages(void*, bool, bool) + 201
5 povray 0x000000010ebc34f3 (anonymous namespace)::MainThreadFunction(boost::function0<void> const&) + 259
6 libboost_thread-mt.dylib 0x000000010f3a0814 thread_proxy + 132
7 libsystem_c.dylib 0x00007fff904508bf _pthread_start + 335
8 libsystem_c.dylib 0x00007fff90453b75 thread_start + 13 Thread 5:
0 libsystem_kernel.dylib 0x00007fff96134bca
psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff90454274 _pthread_cond_wait + 840
2 povray 0x000000010ebd60f4 void boost::condition_variable_any::wait<boost::unique_lock<boost::recursive_mutex> >(boost::unique_lock<boost::recursive_mutex>&) + 68
3 povray 0x000000010ebd5ffd pov::TaskQueue::Process() + 1421
4 povray 0x000000010ec03088 pov::Scene::ParserControlThread() + 40
5 libboost_thread-mt.dylib 0x000000010f3a0814 thread_proxy + 132
6 libsystem_c.dylib 0x00007fff904508bf _pthread_start + 335
7 libsystem_c.dylib 0x00007fff90453b75 thread_start + 13

Thread 3 crashed with X86 Thread State (64-bit):

rax: 0x0000000000000000  rbx: 0x0000000000000006  rcx: 0x0000000112d74408  rdx: 0x0000000000000000
rdi: 0x0000000000006f03  rsi: 0x0000000000000006  rbp: 0x0000000112d74430  rsp: 0x0000000112d74408
 r8: 0x00007fff7a13afb8   r9: 0x0000000000000723  r10: 0x00007fff96134d0a  r11: 0xffffff80002dad60
r12: 0x000000010ed9fd23  r13: 0x000000010f3cb000  r14: 0x0000000112d75000  r15: 0x000000010ed9faf5
rip: 0x00007fff96134ce2  rfl: 0x0000000000000246  cr2: 0x000000010f3cb000

Logical CPU: 0

Binary Images:

     0x10eb77000 -        0x10edf2fff +povray (??? - ???) <907923FC-1CA9-3125-A8D4-E6C7F0DF1951> /opt/local/bin/povray
     0x10ef73000 -        0x10efc9ff7 +libSDL-1.2.0.dylib (12.4.0 - compatibility 12.0.0) <63771EDE-135A-398E-8AE7-3CB843CE10E7> /opt/local/lib/libSDL-1.2.0.dylib
     0x10efe8000 -        0x10eff4ff7 +libXpm.4.dylib (16.0.0 - compatibility 16.0.0) <2F6BD59E-E16F-300D-AA09-71F8A97AE907> /opt/local/lib/libXpm.4.dylib
     0x10effa000 -        0x10efffff7 +libSM.6.dylib (7.1.0 - compatibility 7.0.0) <BABB8D11-A7B7-37CD-A70F-DF94180B3F9C> /opt/local/lib/libSM.6.dylib
     0x10f003000 -        0x10f014ff7 +libICE.6.dylib (10.0.0 - compatibility 10.0.0) <4B372A07-054D-3B0F-A15F-428D4D491A85> /opt/local/lib/libICE.6.dylib
     0x10f022000 -        0x10f128fff +libX11.6.dylib (10.0.0 - compatibility 10.0.0) <382A15EE-B562-36CD-BDCB-D21A367E0AC1> /opt/local/lib/libX11.6.dylib
     0x10f150000 -        0x10f1f7ff7 +libIlmImf.6.dylib (7.0.0 - compatibility 7.0.0) <B4182C14-085B-332D-B49D-6DD0581A3DB2> /opt/local/lib/libIlmImf.6.dylib
     0x10f232000 -        0x10f243fff +libz.1.dylib (1.2.8 - compatibility 1.0.0) <2FA66C30-65DE-3D33-9014-73C171F82CC1> /opt/local/lib/libz.1.dylib
     0x10f24b000 -        0x10f24ffff +libImath.6.dylib (7.0.0 - compatibility 7.0.0) <4CC9BC46-14DD-3857-843C-252DFE3E6C85> /opt/local/lib/libImath.6.dylib
     0x10f258000 -        0x10f299ff7 +libHalf.6.dylib (7.0.0 - compatibility 7.0.0) <B1DAC1AA-0B9C-3937-8B1F-A3DA53BB6DCD> /opt/local/lib/libHalf.6.dylib
     0x10f29e000 -        0x10f2a5ff7 +libIex.6.dylib (7.0.0 - compatibility 7.0.0) <AE2EBEF8-D014-3F81-B6E5-04FF7CE4BFD8> /opt/local/lib/libIex.6.dylib
     0x10f2b5000 -        0x10f2b8ff7 +libIlmThread.6.dylib (7.0.0 - compatibility 7.0.0) <4952CFB4-08AB-38BB-A12C-D1EBC1279274> /opt/local/lib/libIlmThread.6.dylib
     0x10f2bd000 -        0x10f31eff7 +libtiff.5.dylib (8.0.0 - compatibility 8.0.0) <178F87DE-0349-3A3F-B9B8-498F6CC81880> /opt/local/lib/libtiff.5.dylib
     0x10f32c000 -        0x10f361fff +libjpeg.9.dylib (10.0.0 - compatibility 10.0.0) <FD880310-8758-3D66-81AF-36916F505B56> /opt/local/lib/libjpeg.9.dylib
     0x10f36f000 -        0x10f393fff +libpng15.15.dylib (33.0.0 - compatibility 33.0.0) <8A144BC2-8438-3CD4-9C32-D79E6B999B5D> /opt/local/lib/libpng15.15.dylib
     0x10f39e000 -        0x10f3acfff +libboost_thread-mt.dylib (??? - ???) <90D975FD-5D2C-315E-8AC5-D487AA0A6356> /opt/local/lib/libboost_thread-mt.dylib
     0x10f3d0000 -        0x10f3d3ff7 +libboost_system-mt.dylib (??? - ???) <34DAECFB-23EC-388A-8B14-C23B24DB9F43> /opt/local/lib/libboost_system-mt.dylib
     0x10f3d9000 -        0x10f3e1fff +libXrandr.2.dylib (5.0.0 - compatibility 5.0.0) <B410D479-DF82-30C8-A2AB-83ACDD4B0768> /opt/local/lib/libXrandr.2.dylib
     0x10f3e9000 -        0x10f3f5ff7 +libXext.6.dylib (11.0.0 - compatibility 11.0.0) <5E2FBA3C-F7C7-3753-A93F-7E4914A1E741> /opt/local/lib/libXext.6.dylib
     0x10f401000 -        0x10f407ff7 +libXrender.1.dylib (5.0.0 - compatibility 5.0.0) <38B4C91D-606B-3754-8ED8-5EC0B7A2384A> /opt/local/lib/libXrender.1.dylib
     0x10f40c000 -        0x10f421ff7 +libxcb.1.dylib (3.0.0 - compatibility 3.0.0) <413E6D1B-AEFE-3569-9A63-B672A8B38FAD> /opt/local/lib/libxcb.1.dylib
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     0x10f43d000 -        0x10f446fff +libintl.8.dylib (10.2.0 - compatibility 10.0.0) <1BC778A5-CD8D-371B-B16C-251853631275> /opt/local/lib/libintl.8.dylib
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  0x7fff90d05000 -     0x7fff90d05fff  com.apple.audio.units.AudioUnit (1.7.3 - 1.7.3) <04C10813-CCE5-3333-8C72-E8E35E417B3B> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
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  0x7fff90ed2000 -     0x7fff90f3aff7  com.apple.coreui (1.2.2 - 165.11) <9316266A-39CA-3EC7-9C9E-726462CEFF4D> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
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  0x7fff90f59000 -     0x7fff90f85ff7  com.apple.CoreServicesInternal (113.19 - 113.19) <74532B3B-EDE0-3553-9BED-F02B9CDF1FF7> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/Versions/A/CoreServicesInternal
  0x7fff90f86000 -     0x7fff90f98ff7  libz.1.dylib (1.2.5 - compatibility 1.0.0) <30CBEF15-4978-3DED-8629-7109880A19D4> /usr/lib/libz.1.dylib
  0x7fff90fc4000 -     0x7fff90fd9fff  com.apple.speech.synthesis.framework (4.0.74 - 4.0.74) <C061ECBB-7061-3A43-8A18-90633F943295> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
  0x7fff90fda000 -     0x7fff90fdcff7  com.apple.print.framework.Print (7.4 - 247.3) <626C58D5-2841-3329-8C32-9F4A8353F3E7> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
  0x7fff91023000 -     0x7fff91107ff7  com.apple.CoreServices.OSServices (478.50 - 478.50) <3D6AA4EF-C601-36C7-8F3A-A00964F01759> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
  0x7fff91108000 -     0x7fff911a2ff7  com.apple.SearchKit (1.4.0 - 1.4.0) <4E70C394-773E-3A4B-A93C-59A88ABA9509> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
  0x7fff911a3000 -     0x7fff911e4fff  com.apple.QD (3.40.1 - ???) <13ACC7F4-B004-3370-B575-6D06447EE428> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
  0x7fff912ad000 -     0x7fff913a2fff  libiconv.2.dylib (7.0.0 - compatibility 7.0.0) <5C40E880-0706-378F-B864-3C2BD922D926> /usr/lib/libiconv.2.dylib
  0x7fff913a3000 -     0x7fff913a8fff  com.apple.OpenDirectory (10.7 - 146) <7960A302-F9AC-3F72-838E-3A382032DCA6> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
  0x7fff913a9000 -     0x7fff913a9fff  libOpenScriptingUtil.dylib (??? - ???) <A7847713-F410-39C0-884F-A7188A18E742> /usr/lib/libOpenScriptingUtil.dylib
  0x7fff9146a000 -     0x7fff914d5ff7  com.apple.framework.IOKit (2.0 - ???) <FE838BB6-D42E-3291-A1A0-6F53FC970261> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
  0x7fff914e4000 -     0x7fff914e9fff  libGIF.dylib (??? - ???) <58A4492D-AAE7-3B8F-8B06-62867471A3EE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
  0x7fff914ea000 -     0x7fff91513fff  libJPEG.dylib (??? - ???) <64D079F9-256A-323B-A837-84628B172F21> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
  0x7fff91868000 -     0x7fff9186cfff  libmathCommon.A.dylib (2026.0.0 - compatibility 1.0.0) <FF83AFF7-42B2-306E-90AF-D539C51A4542> /usr/lib/system/libmathCommon.A.dylib
  0x7fff91924000 -     0x7fff91a08e5f  libobjc.A.dylib (228.0.0 - compatibility 1.0.0) <871E688B-CF57-3BC7-80D6-F6476DFF109B> /usr/lib/libobjc.A.dylib
  0x7fff91a09000 -     0x7fff91cfeff7  com.apple.security (7.0 - 55148.6) <4535E500-973A-3BA7-AF65-DF5CF0658F02> /System/Library/Frameworks/Security.framework/Versions/A/Security
  0x7fff91cff000 -     0x7fff91d3efff  com.apple.AE (527.7 - 527.7) <B82F7ABC-AC8B-3507-B029-969DD5CA813D> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
  0x7fff91d42000 -     0x7fff91ee2ff7  com.apple.QuartzCore (1.7 - 270.5) <19E5E0AB-DAA9-3F97-988C-D9A46AFB9C04> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
  0x7fff91ee3000 -     0x7fff91ee4fff  libDiagnosticMessagesClient.dylib (??? - ???) <3DCF577B-F126-302B-BCE2-4DB9A95B8598> /usr/lib/libDiagnosticMessagesClient.dylib
  0x7fff91ee5000 -     0x7fff91ff1fef  libcrypto.0.9.8.dylib (49.0.0 - compatibility 0.9.8) <C24B1416-99E4-3DF5-B51B-E6FCE8F690A4> /usr/lib/libcrypto.0.9.8.dylib
  0x7fff91ff2000 -     0x7fff91ff5fff  com.apple.help (1.3.2 - 42) <BF14DE49-F7E8-336F-81FB-BBDF2DB3AC09> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
  0x7fff91ff6000 -     0x7fff91ff6fff  com.apple.vecLib (3.7 - vecLib 3.7) <9A58105C-B36E-35B5-812C-4ED693F2618F> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
  0x7fff91ff7000 -     0x7fff92005ff7  libkxld.dylib (??? - ???) <01161870-E3B3-3F87-BA4A-0AA7A081F409> /usr/lib/system/libkxld.dylib
  0x7fff9227f000 -     0x7fff922a7fff  com.apple.PerformanceAnalysis (1.11 - 11) <8D4C6382-DD92-37A2-BCFC-E89951320848> /System/Library/PrivateFrameworks/PerformanceAnalysis.framework/Versions/A/PerformanceAnalysis
  0x7fff92434000 -     0x7fff9243bff7  com.apple.CommerceCore (1.0 - 17) <3894FE48-EDCE-30E9-9796-E2F959D92704> /System/Library/PrivateFrameworks/CommerceKit.framework/Versions/A/Frameworks/CommerceCore.framework/Versions/A/CommerceCore
  0x7fff9243c000 -     0x7fff9243fff7  com.apple.securityhi (4.0 - 1) <7146CB8E-B754-3B0E-A74E-77E9138A81C5> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
  0x7fff92483000 -     0x7fff924a9fff  com.apple.framework.familycontrols (3.0 - 300) <6F0C58C0-22E7-3877-8CFA-1ED0CB3CE38B> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls
  0x7fff927ea000 -     0x7fff927ebfff  liblangid.dylib (??? - ???) <CACBE3C3-2F7B-3EED-B50E-EDB73F473B77> /usr/lib/liblangid.dylib
  0x7fff9287f000 -     0x7fff928d7ff7  libTIFF.dylib (??? - ???) <59353B7F-EA9A-32D5-A501-283443B30C60> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
  0x7fff928d8000 -     0x7fff92933ff7  com.apple.opencl (2.0.19 - 2.0.19) <B05BF605-73B8-328F-A228-6FA59E1FC73A> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
  0x7fff92934000 -     0x7fff9296efe7  com.apple.DebugSymbols (2.1 - 87) <ED2B177C-4146-3715-91DF-D99A8ED5449A> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbols
  0x7fff9296f000 -     0x7fff929e5ff7  libc++.1.dylib (28.4.0 - compatibility 1.0.0) <A24FC3DA-4FFA-3DD2-9DCC-2B8D1B3BF97C> /usr/lib/libc++.1.dylib
  0x7fff92a0f000 -     0x7fff92a1cfff  libCSync.A.dylib (600.0.0 - compatibility 64.0.0) <72C53E7B-C222-3BE5-9984-FDC328CC4846> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
  0x7fff92a1d000 -     0x7fff92a71ff7  com.apple.ScalableUserInterface (1.0 - 1) <33563775-C662-313D-B7FA-3D575A9F3D41> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableUserInterface.framework/Versions/A/ScalableUserInterface
  0x7fff92d9a000 -     0x7fff92d9bff7  libremovefile.dylib (21.1.0 - compatibility 1.0.0) <739E6C83-AA52-3C6C-A680-B37FE2888A04> /usr/lib/system/libremovefile.dylib
  0x7fff93205000 -     0x7fff9327bfff  com.apple.CoreSymbolication (2.2 - 73.2) <126415E3-3A35-315B-B4B7-507CDBED0D58> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolication
  0x7fff9338e000 -     0x7fff93602fff  com.apple.CoreImage (7.99.1 - 1.0.1) <4BB09B79-275B-364C-9466-0FF36ABB1218> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/CoreImage.framework/Versions/A/CoreImage
  0x7fff93603000 -     0x7fff9360cff7  libsystem_notify.dylib (80.1.0 - compatibility 1.0.0) <A4D651E3-D1C6-3934-AD49-7A104FD14596> /usr/lib/system/libsystem_notify.dylib
  0x7fff9360d000 -     0x7fff93624fff  com.apple.MultitouchSupport.framework (231.4 - 231.4) <559C1AFB-E0B4-3D23-9189-18DE09C06FFE> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
  0x7fff9369b000 -     0x7fff9369bfff  com.apple.CoreServices (53 - 53) <043C8026-8EDD-3241-B090-F589E24062EF> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
  0x7fff936c8000 -     0x7fff936cbfff  libRadiance.dylib (??? - ???) <CD89D70D-F177-3BAE-8A26-644EA7D5E28E> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
  0x7fff936d9000 -     0x7fff93719ff7  libcups.2.dylib (2.9.0 - compatibility 2.0.0) <7D2E5016-A960-3ADE-B042-F74063E79550> /usr/lib/libcups.2.dylib
  0x7fff93761000 -     0x7fff937adff7  com.apple.SystemConfiguration (1.11.3 - 1.11) <131780ED-E8DD-3153-81F2-5FEC4F6554C2> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
  0x7fff937ae000 -     0x7fff937b4ff7  libunwind.dylib (30.0.0 - compatibility 1.0.0) <1E9C6C8C-CBE8-3F4B-A5B5-E03E3AB53231> /usr/lib/system/libunwind.dylib
  0x7fff937b5000 -     0x7fff93811ff7  com.apple.HIServices (1.21 - ???) <B012EE97-D1CD-3F4B-812D-9AC7E6852FE6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
  0x7fff93812000 -     0x7fff93818fff  libmacho.dylib (800.0.0 - compatibility 1.0.0) <165514D7-1BFA-38EF-A151-676DCD21FB64> /usr/lib/system/libmacho.dylib
  0x7fff93819000 -     0x7fff9384cff7  com.apple.GSS (2.2 - 2.0) <971395D0-B9D0-3FDE-B23F-6F9D0A2FB95F> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
  0x7fff9384d000 -     0x7fff93857ff7  liblaunch.dylib (392.39.0 - compatibility 1.0.0) <8C235D13-2928-30E5-9E12-2CC3D6324AE2> /usr/lib/system/liblaunch.dylib
  0x7fff93858000 -     0x7fff93865ff7  libbz2.1.0.dylib (1.0.5 - compatibility 1.0.0) <3373D310-3B10-3DD1-B754-B7B138CD448D> /usr/lib/libbz2.1.0.dylib
  0x7fff93885000 -     0x7fff939bbfff  com.apple.vImage (5.1 - 5.1) <A08B7582-67BC-3EED-813A-4833645964A7> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
  0x7fff939bc000 -     0x7fff939e7ff7  libxslt.1.dylib (3.24.0 - compatibility 3.0.0) <E71220D3-8015-38EC-B97D-7FDB383C2BDC> /usr/lib/libxslt.1.dylib
  0x7fff93a2d000 -     0x7fff93a3cff7  libxar-nossl.dylib (??? - ???) <A6ABBFB9-E4ED-38AD-BBBB-F9958B9CEFB5> /usr/lib/libxar-nossl.dylib
  0x7fff93d63000 -     0x7fff93e65fff  libxml2.2.dylib (10.3.0 - compatibility 10.0.0) <AFBB22B7-07AE-3F2E-B88C-70BEEBFB8A86> /usr/lib/libxml2.2.dylib
  0x7fff9402e000 -     0x7fff949cca27  com.apple.CoreGraphics (1.600.0 - ???) <576777EA-921B-3D94-98C3-40A9CF8EBD18> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
  0x7fff949cd000 -     0x7fff94e94fff  FaceCoreLight (1.4.7 - compatibility 1.0.0) <BDD0E1DE-CF33-3AF8-B33B-4D1574CCC19D> /System/Library/PrivateFrameworks/FaceCoreLight.framework/Versions/A/FaceCoreLight
  0x7fff954e6000 -     0x7fff954edfff  com.apple.NetFS (4.0 - 4.0) <433EEE54-E383-3505-9154-45B909FD3AF0> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
  0x7fff955cf000 -     0x7fff955d3fff  libCGXType.A.dylib (600.0.0 - compatibility 64.0.0) <35D606B1-7AD9-38E3-A2A9-E92B904BDDE8> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXType.A.dylib
  0x7fff95648000 -     0x7fff956cbfef  com.apple.Metadata (10.7.0 - 627.37) <B9BEB598-B6F2-3BFF-A8F3-C3C87CD076AB> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
  0x7fff956cc000 -     0x7fff956d1fff  libcache.dylib (47.0.0 - compatibility 1.0.0) <1571C3AB-BCB2-38CD-B3B2-C5FC3F927C6A> /usr/lib/system/libcache.dylib
  0x7fff956d2000 -     0x7fff956fbfff  com.apple.CoreVideo (1.7 - 70.3) <9A9D4058-9935-3B0A-B1A6-27EB78D02249> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
  0x7fff95743000 -     0x7fff95745fff  com.apple.TrustEvaluationAgent (2.0 - 1) <1F31CAFF-C1C6-33D3-94E9-11B721761DDF> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent
  0x7fff95787000 -     0x7fff957c7fe7  libGLImage.dylib (??? - ???) <0B7DAB2B-F1C6-39C7-B864-61EF683B6656> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
  0x7fff95802000 -     0x7fff95b1efff  com.apple.CoreServices.CarbonCore (960.25 - 960.25) <4FC1AB30-022C-3C67-AC46-FDCBFCB7EEDE> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
  0x7fff9611d000 -     0x7fff9611dfff  com.apple.Cocoa (6.6 - ???) <7EC4D759-B2A6-3A99-AC75-809FED1500C6> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
  0x7fff9611e000 -     0x7fff9613efff  libsystem_kernel.dylib (1699.32.7 - compatibility 1.0.0) <66C9F9BD-C7B3-30D4-B1A0-03C8A6392351> /usr/lib/system/libsystem_kernel.dylib
  0x7fff9632c000 -     0x7fff963cefff  com.apple.securityfoundation (5.0 - 55116) <70CDC3ED-39AA-3784-8715-F0F5E2CB9754> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
  0x7fff963cf000 -     0x7fff963daff7  libc++abi.dylib (14.0.0 - compatibility 1.0.0) <8FF3D766-D678-36F6-84AC-423C878E6D14> /usr/lib/libc++abi.dylib

External Modification Summary:

Calls made by other processes targeting this process:
  task_for_pid: 2
  thread_create: 0
  thread_set_state: 0
Calls made by this process:
  task_for_pid: 0
  thread_create: 0
  thread_set_state: 0
Calls made by all processes on this machine:
  task_for_pid: 29684
  thread_create: 0
  thread_set_state: 0

VM Region Summary:
ReadOnly portion of Libraries: Total=152.0M resident=86.4M(57%) swapped_out_or_unallocated=65.6M(43%)
Writable regions: Total=129.5M written=26.5M(20%) resident=28.4M(22%) swapped_out=4K(0%) unallocated=101.0M(78%)

REGION TYPE VIRTUAL

CG backing stores 164K
CG shared images 3416K
CoreGraphics 16K
CoreServices 2588K
MALLOC 45.0M
MALLOC guard page 48K
Memory tag=242 12K
STACK GUARD 24K
Stack 66.5M
VM_ALLOCATE 16.1M
CI_BITMAP 80K
DATA 13.0M
IMAGE 528K
LINKEDIT 51.1M
TEXT 100.9M
UNICODE 544K
mapped file 32.3M
shared memory 308K

TOTAL 332.6M

Model: MacBookAir3,1, BootROM MBA31.0061.B07, 2 processors, Intel Core 2 Duo, 1.4 GHz, 4 GB, SMC 1.67f10
Graphics: NVIDIA GeForce 320M, NVIDIA GeForce 320M, PCI, 256 MB Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54333235533642465238412D47372020
Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54333235533642465238412D47372020
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xD1), Broadcom BCM43xx 1.0 (5.106.198.19.22)
Bluetooth: Version 4.0.8f17, 2 service, 11 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en0
Serial ATA Device: APPLE SSD TS128C, 121,33 GB USB Device: FaceTime Camera (Built-in), apple_vendor_id, 0x850a, 0×24600000 / 2
USB Device: BRCM2070 Hub, 0x0a5c (Broadcom Corp.), 0×4500, 0×04500000 / 3
USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x821b, 0×04530000 / 5
USB Device: Apple Internal Keyboard / Trackpad, apple_vendor_id, 0×0243, 0×04300000 / 2

1) , 2) (x) < width) && ((y) < height
319Texture/Material/FinishFeature Request3.70 releaseVery LowLowAdd interior to #default directiveTracked on GitHub
0%
Task Description

When working with predefined materials, it would be useful to have something like:

#if (!Use_photons)
  #default { interior { caustics 1 } }
#end

#include "my_predefined_materials.inc"

Default medias or IORs could also be useful.

 318 Texture/Material/FinishDefinite Bug3.70 releaseVery LowLow method 3 (default) scattering media is too bright & cau ...Closed
100%
3.71 release Task Description

The following scene demonstrates how media sampling method 3 gives inaccurate results with scattering media.

The scene shows four spheres with uniform media, using (left to right) sampling methods 1, 2 and 3 with default settings, and sampling method 3 with high minimum sample count, respectively.

Note how changing the sample count significantly affects the result, despite the media being uniform.

Code analysis shows that the root cause is an underestimation of the extinction effect on the light scattered by the media, corresponding in order of magnitude to half the distance between mandatory samples (as defined by minimum sample count).

The effect also leads to visible artifacts when nesting hollow objects inside the media, as can be demonstrated by un-commenting the four smaller spheres.

#version 3.7;

camera {
  perspective angle 25
  location  <0.0 , 0.0 ,-20.0>
  right     x*image_width/image_height
  look_at   <0.0 , 0.0 , 0.0>
}

light_source {
  <0,3000,-3000> color rgb 1
}

background { color rgb 0.5 }

plane {
  <0,1,0>, -1
  texture { pigment { checker color rgb<1,1,1>*1.2 color rgb<0.25,0.15,0.1>*0 } }
}

#declare T_Transparent = texture {
  pigment { color rgbt <1,1,1,1> } finish { diffuse 1 }
}

sphere { <-3,0,0>, 1.00 
  texture { T_Transparent }
  hollow
  interior {
    media {
      scattering { 1 color rgb 2 extinction 1 }
      method 1
    }
  }
}

sphere { <-1,0,0>, 1.00 
  texture { T_Transparent }
  hollow
  interior {
    media {
      scattering { 1 color rgb 2 extinction 1 }
      method 2
    }
  }
}

sphere { <1,0,0>, 1.00 
  texture { T_Transparent }
  hollow
  interior {
    media {
      scattering { 1 color rgb 2 extinction 1 }
      method 3
    }
  }
}

sphere { <3,0,0>, 1.00 
  texture { T_Transparent }
  hollow
  interior {
    media {
      scattering { 1 color rgb 2 extinction 1 }
      method 3
      samples 100
    }
  }
}

/*
sphere { <-3,0,0>,0.8 texture { T_Transparent } hollow }
sphere { <-1,0,0>,0.8 texture { T_Transparent } hollow }
sphere { < 1,0,0>,0.8 texture { T_Transparent } hollow }
sphere { < 3,0,0>,0.8 texture { T_Transparent } hollow }
*/
 317 PreviewDefinite Bug3.70 releaseVery LowHigh problem with +D option at specific output file dimensio ...Closed
100%
Task Description

Reported in p.beta-test by James Dietrich (2013-12-12)

when the display window must be scaled (because one or both dimensions are larger than the actual screen), the ratio of scale might be too large in some occasion, performing a memory corruption in two places and usually crashing povray.

How to reproduce, with a 1920×1080 display (or 1920×1200):

povray +W2596 +H1003 +Ispiral.pov +Ospiral.png +D

 316 Geometric PrimitivesDefinite Bug3.70 releaseVery LowLow inverse keyword does not work properly with fractals Closed
100%
3.71 release Task Description

As the following scene demonstrates, the “inverse” keyword produces unexpected results with fractals.

Left: a sphere primitive as reference
Right: a julia fractal

Top: plain
Bottom: inverse

The objects are clipped in half to better demonstrate the effect. Regular texture is shown in white, interior_texture in red; the surface normal of a selected point (blue) as returned by trace() is shown in green.

Note how the sphere’s surface normal, as well as the textures, are flipped when “inverse” is used (this is the intended standard behaviour of all objects), while the fractal’s normal and textures erroneously remain uchanged.


// +w800 +h600

#version 3.7;

global_settings{ assumed_gamma 1.0 }

#default{ finish { ambient 0.1 diffuse 0.9 specular 0.5 }} 

camera {
  perspective
  angle 40
  right     x*image_width/image_height
  location  <0,0,-10>
  look_at   <0,0,0>
}

light_source{ < 1000,3000,-3000> color rgb 1 }

background { color rgb 0.5 }

#declare T_White = texture { pigment { color rgb   1 } }
#declare T_Red   = texture { pigment { color red   1 } }
#declare T_Green = texture { pigment { color green 1 } }
#declare T_Blue  = texture { pigment { color blue  1 } }

#declare TopLeft     = sphere { 0, 1 }
#declare BottomLeft  = object { TopLeft inverse }

#declare TopRight    = julia_fractal{ <-0.083,0.0,-0.83,-0.025> quaternion sqr max_iteration 8 precision 20 scale 0.9 }
#declare BottomRight = object { TopRight inverse }

#macro Mac(Obj, P, D)
  union {
    #local N = <0,0,0>;
    #local O = <-0.6,0.4,-10>;
    #local Q = trace(Obj, O, D, N);
    #if (vlength(N) > 0)
      sphere { Q, 0.05 texture { T_Blue } }
      cylinder { Q, Q + N, 0.02 texture { T_Green } }
    #else
      cylinder { O, O + D*10000, 0.02 texture { T_Red } }
    #end
    object { Obj texture { T_White } interior_texture { T_Red } clipped_by { box { <-2,-2,-2>, <0,2,2> rotate y*30 } } }
    translate P
  }
#end

Mac(TopLeft,     <-1.2, 1.2, 0>, z)
Mac(TopRight,    < 1.2, 1.2, 0>, z)
Mac(BottomLeft,  <-1.2,-1.2, 0>, z)
Mac(BottomRight, < 1.2,-1.2, 0>, z)
 315 Geometric PrimitivesDefinite Bug3.70 releaseVery LowLow inverse keyword does not work properly with quadrics Closed
100%
3.71 release Task Description

As the following scene demonstrates, the “inverse” keyword produces unexpected results with quadrics.

Left: a sphere primitive as reference
Right: a sphere-shaped quadric primitive (sphere-shaped)

Top: plain
Bottom: inverse

The objects are clipped in half to better demonstrate the effect. Regular texture is shown in white, interior_texture in red; the surface normal of a selected point (blue) as returned by trace() is shown in green.

Note how the sphere’s surface normal, as well as the textures, are flipped when “inverse” is used (this is the intended standard behaviour of all objects), while the quadric’s normal and textures erroneously remain uchanged.

// +w800 +h600

#version 3.7;

global_settings{ assumed_gamma 1.0 }

#default{ finish { ambient 0.1 diffuse 0.9 specular 0.5 }} 

camera {
  perspective
  angle 40
  right     x*image_width/image_height
  location  <0,0,-10>
  look_at   <0,0,0>
}

light_source{ < 1000,3000,-3000> color rgb 1 }

background { color rgb 0.5 }

#declare T_White = texture { pigment { color rgb   1 } }
#declare T_Red   = texture { pigment { color red   1 } }
#declare T_Green = texture { pigment { color green 1 } }
#declare T_Blue  = texture { pigment { color blue  1 } }

#declare TopLeft     = sphere { 0, 1 }
#declare BottomLeft  = sphere { 0, 1 inverse }

#declare TopRight    = quadric { <1,1,1>, <0,0,0>, <0,0,0>, -1 }
#declare BottomRight = quadric { <1,1,1>, <0,0,0>, <0,0,0>, -1 inverse }

#macro Mac(Obj, P, D)
  union {
    #local N = <0,0,0>;
    #local O = <-0.6,0.4,-10>;
    #local Q = trace(Obj, O, D, N);
    #if (vlength(N) > 0)
      sphere { Q, 0.05 texture { T_Blue } }
      cylinder { Q, Q + N, 0.02 texture { T_Green } }
    #else
      cylinder { O, O + D*10000, 0.02 texture { T_Red } }
    #end
    object { Obj texture { T_White } interior_texture { T_Red } clipped_by { box { <-1,-1,-1>, <0,1,1> rotate y*30 } } }
    translate P
  }
#end

Mac(TopLeft,     <-1.2, 1.2, 0>, z)
Mac(TopRight,    < 1.2, 1.2, 0>, z)
Mac(BottomLeft,  <-1.2,-1.2, 0>, z)
Mac(BottomRight, < 1.2,-1.2, 0>, z)
 314 Comments/TyposDefinite Bug3.70 releaseVery LowHigh reading Gif is bugged in 3.7 Closed
100%
Task Description

In gif.cpp (source/base/image), circa line 150:


			case ',': /* Start of image object. Get description. */
				for (int i = 0; i < 9; i++)
				{
					if ((data = file->Read_Byte()) == EOF)
						throw POV_EXCEPTION(kFileDataErr, "Unexpected EOF reading GIF file");
					buffer[i] = (unsigned char) data;
				}

				/* Check "interlaced" bit. */
				if ((buffer[9] & 0x40) != 0)
					throw POV_EXCEPTION(kFileDataErr, "Interlacing in GIF image unsupported");

The loop reads the 9 bytes of the Image Block, but is testing the tenth byte for interlacing.

Reference for image format: http://www.onicos.com/staff/iz/formats/gif.html#ib

When the gif is generated by Gimp, the Image block is preceded by the comment block which default to “Created with GIMP”... the comment is read in the buffer, and the “i” will be in buffer[9], any letter after @ will indeed block povray.

This bug was not present in 3.1g nor in 3.6.1 (due to different source to handle gif).

If not created by Gimp, or with shorter comment, the content of buffer[9] is more random, yet it might trigger the bug depending on the previous blocks and their handling.

313RadiosityDefinite Bug3.70 releaseLowHighradiosity.cpp pov::RadiosityFunction::BeforeTile assert...Tracked on GitHub
20%
Task Description

With 3.7.0 final, rendering attached files (for Computer Engineering college course),
which renders without issues in povray 3.6.1, fails with following error:

...
==== [Rendering...] ========================================================
povray: backend/lighting/radiosity.cpp:324: virtual void pov::RadiosityFunction::BeforeTile(int, unsigned int): Assertion `(pts >= PRETRACE_FIRST) && (pts <= PRETRACE_MAX)' failed.

Command line:

povray +K0.6500 \
+FN +Q9 +MB1 \
+W600 +H400 \
+AM1 +A0.0 +R2 \
+D +SP32 +EP4 \
+L/usr/share/povray-3.7/include \
+Imain.pov \
+Omain-0.6500.png

Using Arch Linux testing current:
Linux archmidi 3.12.0-1-ARCH #1 SMP PREEMPT Wed Nov 6 09:06:27 CET 2013 x86_64 GNU/Linux

Downstream bug report:
https://bugs.archlinux.org/task/37689

 312 OtherPossible Bug3.70 releaseVery LowLow Rendering stuck at 99% Closed
100%
Task Description

After a long parse period and a relatively quick rendering, POVray gets stuck at 99% when rendering the attached file.

Rendered at 6144x3072px with antialiasing set to 0.3.

Can anyone confirm?

311User interfacePossible Bug3.70 releaseVery LowLowElepsed time error on very long rendersTracked on GitHub
0%
3.71 release Task Description

On a very long render, around day 24, the elapsed time display becomes incorrect, showing 4294967272d 4294967272h 4294967272m 4294967272s.

Found on Windows 7 64 bits and reproduced on Windows 7 32 bits.
NOT reported on other platforms.

310EditorFeature Request3.70 RC7Very LowLowEditor should remember bookmarksTracked on GitHub
0%
Task Description

Now the editor remembers only the cursor positions of the loaded files when starting a new PR session. It would be more friendly to remember whether the window was split or not, as well as the bookmarks.

309Parser/SDLDefinite Bug3.70 RC7Very LowLowWarning Message MissingTracked on GitHub
0%
3.71 release Task Description

Draw_Vistas, Light_Buffer, and Vista_Buffer (plus associated switches) do not issue warning when used, even tho code has been disabled.

 308 Geometric PrimitivesDefinite Bug3.70 RC7Very LowMedium Heightfield computation from color (not palette) red/gr ...Closed
100%
Task Description

Due to a recent thread in povray.general (7th September 2013), I dive
into the code of height field creation.

There is 2 TODO FIXME in source/backend/support/imageutil.cpp, for
image_height_at() (circa line 512)

The first one is about using the index of palette-image: As far as *257
would indeed perform a better job to cover the full range than *256, it
would break backward compatibility with previous versions of povray (3.6
included) which only promoted the index as the Most significant byte,
keeping the least one at 0.

But on the second one, the new formula is plain wrong: (r*255+g)*255
should be (r*256+g)*255.
In previous versions, r*255 was the Most significant byte, and g*255 was
the least one.
Ergo, the value was r*255*256 + g*255, which can and should be only
factored as (r*256+g)*255;

I know it is damn late in the release schedule, but can that be either
be fixed before final official delivery or a memo added to the release
note that it would be fixed later and backward-bug will not be
maintained for that specific point (using rgb-8 or less bit per
channel-image for height field)

(it was not bugged in 3.6.1 nor before, it’s just that tiny little bit
of 3.7 that would should that bug)

If you look carefully at the attached pictures (povray +I... +H700 +W700 +A0.01) of scene and scene36, there is a significant difference at the top.
With 3.6, it matched exactly (hence the noise on the top pixels row) the view.
With 3.7, it cannot reach the top and leave a white area
(another difference is the slope on the side are also a bit more lower with 3.7, easier to spot when alternating the display of both pictures)

If you want to regenerate hf.png, it was rendered with povray 3.7RC7, +W400 +H400 +A0.01 +Ihf.pov

The white line at the bottom is expected, as the minimal value of the height field is “full green”

 307 Image formatDefinite Bug3.70 RC7Very LowLow netpbm, ppm, read bug where first data byte CR char Closed
100%
Task Description

I’ve recently been working with the netpbm ppm format and I have hit what I believe to be a bug in the way ppm files are read – very likely a bug in all netpbm formats. I am aware of the long standing povray issue with the netpbm file formats header where the height and width need to be on the same line as the magic number though that is not a requirement of the official format. This bug is different.

Namely in working with a larger number of ppm files I hit cases where a few would fail with the message : “Possible Parse Error: Unexpected EOF in PPM file” though the ppm files are fine. What is happening is that the first byte of data after the line feed (LF) (Ubuntu linux 12.04) happens to have a carriage return (CR) value.

The code which is set up to interpret the netpbm headers is reading a lines with “file→getline (line, 1024);” and this line reading code is pulling in the first byte of data with the CR value as part of the line. When the read by binary data, 8 or 16 bits at a time, starts, the povray read code is offset into the data by one byte too many.

The result from 10,000 meters, if input values were completely random file to file, would be netpbm read fails for size that make no sense in 1/256 files. In practice & depending on data some might never see fails while an unfortunate few might almost always fail.

I’d make some argument any CR following a LF character should not be pulled in as part of the line read even on windows/dos systems where CRLF is the usual line termination order. I think though the real fix is better netpbm header reading code which more strictly breaks apart the header on the first whitespace character doing the last depth break, aware of the file size, so it can decide what portion of any valid sequence of whitespce characters after the decimal depth value is data and not whitespace.

The attached tarball when unpacked has both a passing and failing case. To run “povray fails.pov” or “povray works.pov”. The only difference between the two ppm files if the fails.ppm data is all 0x0D while works.ppm data bytes are all 0x0C. The image rendered is meaningless.

Thanks for your time.
Bill P.

306Subsurface ScatteringDefinite Bug3.70 RC7Very LowHighfinish subsurface block before global_settings subsurfa...Tracked on GitHub
0%
3.71 release Task Description

The following scene causes a crash:

sphere {
  <0,0,0>, 1
  finish { subsurface { translucency 1.0 } }
}

global_settings {
  subsurface { }
}
 305 Geometric PrimitivesFeature Request3.70 RC7Very LowLow remove maximum component limit for blobs Closed
100%
Task Description

Blobs are currently limited to 1,000,000 components (with each cylindrical component counting as three: one cylinder + two end hemispheres); this limit may have served a historic purpose, but is now entirely arbitrary: The remaining code is limited only by the available RAM and the numeric limits of the int data type. The arbitrary maximum components limit per blob should therefore be removed.

Aside from unnecessarily limiting the power of the blob component, another drawback of the current test is that it is only performed after parsing of all the blob’s components, potentially hours after the limit had actually been reached.

 304 Parser/SDLDefinite Bug3.70 RC7Very LowLow #for-loop may fail to perform last iteration Closed
100%
3.70 release Task Description

Using an end value of 1048576 or larger in a #for loop will cause the last iteration to be skipped, as can be demonstrated by the following code:

#declare N = 2000000;
#debug concat(”N = “,str(N, 0,50),”\n”)
#debug concat(”N-5 = “,str(N-5,0,50),”\n\n”)
#for (I, N-5, N, 1)

#debug concat("I   = ",str(I,0,50),"\n")

#end

(The limit was observed with a Win64 build; other builds may exhibit other limits or might even work fine, depending on the floating point engine used.)

As this limit is still far below the numeric precision limit, and a corresponding #while loop works fine with much higher values, this must be considered a bug rather than an inevitable limitation.

The bug can be tracked down to a faulty condition in tokenize.cpp, Parser::Parse_Directive(), CASE(END_TOKEN), case FOR_COND:

    if ( ((Step > 0) && (*CurrentPtr >= End + EPSILON)) ||
         ((Step < 0) && (*CurrentPtr <= End - EPSILON)) )

which should instead be:

    if ( ((Step > 0) && (*CurrentPtr > End + EPSILON)) ||
         ((Step < 0) && (*CurrentPtr < End - EPSILON)) )
303OtherDefinite Bug3.70 RC7DeferVery Lowwrong bit depth reported for OpenEXR file formatTracked on GitHub
0%
Task Description

When using OpenEXR output file format, POV-Ray erroneously reports it as “24 bpp EXR” in the message output, while in fact it generates a 3×16 = 48 bpp file.

302OtherPossible Bug3.70 RC7Very LowLowconfusing error message when .ini file cannot be parsedTracked on GitHub
0%
Task Description

When a command-line parameter in an .ini file cannot be parsed (such as “+a.3”), POV-Ray reports a “Problem with setting”, quoting the command line, rather than indicating that the problem occurred in an .ini file. This leads the user to think that the problem is with the command line itself, unnecessarily confusing him.

301OtherDefinite Bug3.70 RC7Very LowLowFallback to default image size causes wrong values to b...Tracked on GitHub
50%
Task Description

When resolution is not specified (neither via POVRAY.INI nor via QUICKRES.INI nor via command line or custom .ini file), random values are displayed for image resolution in the Image Output Options message output. (The actual render will be performed at the default size of 160×120 pixels though.)

300OtherFeature Request3.70 RC7DeferVery LowReference Documentation SupportTracked on GitHub
0%
Task Description

As emerged as an idea during the discussion of FS#299, an SDL / POV-Ray editor feature would be useful that allows API documentation via formal comments, e.g. in include files:

/**
 * Creates a car object.
 * @param a
 *        description of param a
 * ...
 */
#macro car(a,b,c)
  ...
#end

In addition to the ability of (auto-)generating a documentation file from such comments, an editor window feature would be convenient that allows popup display of a macro’s (object’s / parameter’s / ...) documentation section.

299Parser/SDLFeature Request3.70 RC7Very LowLowObject Properties FeatureTracked on GitHub
0%
Task Description

Up to POV-Ray 3.7 RC7 it has not been possible so far to declare custom properties for POV-Ray’s objects, which would be especially useful for complex objects defined in include files.

Currently, if you want to have an object (e.g. a car) with certain variable parameters (e.g. colour, wheel rotation, ...) defined in an include file and the parameters set by a scene file which uses the include file, you have to choose one of the following approaches:

1. use a macro

#macro car(colour, wheelrot, ...)
  ...
#end

or, 2. check parameters declared before, e.g.

#declare car =
union {
  
  #ifdef (colour)
    #local colour_internal = colour;
  #else
    #local colour_internal = default_colour;
  #end
  
}

The resulting object would be used in the following way:

  #include "car.inc" // include file once
  object {
    car(rgb <1,0,0>, 0, ...) // macro approach
  }
  // other approach
  #declare colour = rgb <1,0,0>;
  #declare wheelrot = 0;
  ...
  #include "car.inc" // include file every time you want to have a car object instance
  object {
    car
  }

Needless to say, both approaches are not quite optimal.

  • The macro approach needs only one #include directive and name conflicts will (hopefully) not be a problem. However, one would have to look up the parameter order of the macro in the include file, in the worst case every time the macro is used.
  • The other approach needs as many #include directives as car objects shall be instantiated, there can arise name conflicts with other inculde files used in the scene, and a (potentially long) list of parameters has to be declared before each #include. On the other hand, with this approach for any value it is clear which information it gives, e.g. #declare colour = rgb <1,0,0> can easily be read as ‘set car colour to “red”‘.

My suggestion would be creating an SDL feature to

  • declare which properties a certain object can have
  • set these properties inside the object statement in which the object is used.

One step up could be to even declare object classes along with them.

This could look like this:

// include file code
class car { // alternatively (without classes) use #declare car = object { ...
  property colour = rgb <1,0,0>; // with default colour
  
  union {
    ...
  }
}

// scene file code
car { // alternatively (without classes) use object { car ... }
  colour rgb <0,0,1>
}

Note that this solution makes the declarations much more concise and easy-to-read. Especially in scenes with many includes and animation scenes where objects’ properties have to be manipulated according to sometimes complex functions, this would be very useful. Please also consider that such user-defined objects can have dozens of properties.

 298 Geometric PrimitivesDefinite Bug3.70 RC7Very LowLow the warning for isosurface does not appears as often as ...Closed
100%
Task Description

From synthetic post of Cousin Ricky in p.beta-test, 2013-06-24 circa 3:19 pm (MST)

William F Pokorny anonymous@anonymous.org wrote:
> It seems to be the case the gradient warnings are only generated if the
> isosurface is naked. If it is wrapped in an object as was the case with
> my thread safety example, we get no warnings.

Confirmed. If only I still had the concentration required to investigate
computer code.

#version 3.7;

#ifndef (MG) #declare MG = 40/9; #end
#ifndef (Naked) #declare Naked = no; #end

global_settings
{ assumed_gamma 1
  radiosity {} //force isosurface calculations from all directions
}

light_source { <-3.3125, 7.6250, -5.7374>, rgb 1 }

camera
{ location <0.0000, 1.0000, -5.6713>
  look_at <-0.7969, 1.2000, -0.0598>
  angle 10.7447
}

#include "functions.inc"

#if (Naked)
  isosurface
  { function { f_sphere (x, 0, z, (2660 - 40*y) / 9) }
    contained_by { box { <-80, 31, -24>, <-128, 56, 24> } }
    max_gradient MG
    pigment { rgb <1, 0.75, 0> }
    scale 1/128
    rotate -35 * x
    translate y
  }
#else
  #declare Test = isosurface
  { function { f_sphere (x, 0, z, (2660 - 40*y) / 9) }
    contained_by { box { <-80, 31, -24>, <-128, 56, 24> } }
    max_gradient MG
    pigment { rgb <1, 0.75, 0> }
    scale 1/128
    rotate -35 * x
    translate y
  }
  object { Test }
#end

On the command line, try:

declare=MG=1 declare=Naked=1

and

declare=MG=1 declare=Naked=0

To lose the warning, I had to declare the isosurface. Just wrapping the naked
isosurface in an object{} generated a warning.

Further analysis

isCopy seems to be intended to avoid displaying the same warning over
and over for the same isosurface (as duplicated isosurface indeed are
not copied but reference the same sub-structure).

#declare Ob = isosurface{...}; that’s not a copy
object {Ob ... }
that’s a copy

Previously (3.6.1) the warning was displayed at the destruction of the
isosurface (when the sub-structure was actually referenced by no one else)

if((Stage == STAGE_SHUTDOWN) && (mginfo->refcnt == 0))

In 3.7, isCopy was introduced with change 4707, 16th February 2009,
along with the change introducing means for objects to submit message on
shutdown.
It was reported in windows source with change 4714, 21th February 2009.

If the symptom “isosurface embbeded in object (CSG) does not show the
warning” is correct, it might be a “feature/bug”. The parser copied the
isosurface object and deleted the original before the render started.
When the render ends, it find only copies and because the refcnt is not
used anymore (for that purpose), it miss the last remaining true data to
display.

Instead of isCopy, what about adding in mginfo a boolean
“printed_warning” (actual name should be more appropriate), set to false
on creation, and turn to true on the first call (instead of last for
3.6.1) of the warning displaying function (test for false, set to true
if false) ? (and dropping isCopy in the process)

For instance, i’m afraid the following sequence would fails with current
code:

#declare Foo = isosurface{ ... };
#declare Bar = object { Foo ... };
#undef Foo;

(or any pop of #local context, such as building the isosurface via macro
or loop, or replacing the value of a previous #declare/#local )

 297 OtherFeature Request3.70 RC7Very LowLow Have a user-definable epsilon Closed
100%
Task Description

There are times when scaling an entire scene up or down is difficult or just not feasible.

One suggestion is a global_settings option.

Also, I’ve noticed that in some situations, such as interactions between certain transparent objects, the epsilon seems to kick in quite early. Perhaps there could be situational or contextual epsilons, such as the “tolerance” of sphere_sweep or the “accuracy” of isosurface.

296Geometric PrimitivesDefinite Bug3.70 RC7DeferMediummax gradient computation is not thread safe (isosurface...Tracked on GitHub
0%
3.71 release Task Description

It appears as a side effect of investigation of #294: the code in isosurf.cpp, inside
bool IsoSurface::Function_Find_Root_R(ISO_ThreadData& itd, const ISO_Pair* EP1, const ISO_Pair* EP2, DBL dt, DBL t21, DBL len, DBL& maxg)

	if(gradient < temp)
		gradient = temp;

is not thread-safe (The code is used at render time, there is a data race between < and = operation, as gradient is stored in the global object and accessed in write mode by the cited code)

It is only important if the gradient is initially undervaluated (otherwise, all is fine, no write-access)

295User interfaceDefinite Bug3.70 RC7Very LowLowMinor GUI BugsTracked on GitHub
0%
Task Description

Here are two low-priority bugs in POV-Ray’s GUI, observed by me under Windows XP, which should be easy to fix I think:

  • In the “Insert” menu, there are sub-menus (e.g. “Radiosity and Photons”) in which there are menu seperators at the end of the popped-up menu bar.
  • The progress bar in the top-right corner of the editor window seems to be too large for the window (203px) and therefore clipped. As a result, progress seems to be 100% when it is not yet, e.g. at 90% progress. (Have not measured exactly.)

Both bugs are not severe at all, but it would be nice if they could be fixed.
By the way, a second progress bar could be added to visualize the number of frames already rendered in an animation.

 294 Geometric PrimitivesDefinite Bug3.70 RC7Very LowHigh Thread safety issue in functions using splines. 3.7.0.R ...Closed
100%
3.70 release Task Description

Thread safety issue in functions using splines. 3.7.0.RC7.

First vetting in p.bugreports where several users were able to reproduce the fail on the following systems:

1) Ubuntu 12.1 i7 920 using 3.7.0.RC7
2) Ubuntu 12.04, AMD 2431 CPU, Linux 3.2.0-45 kernel using 3.7.0.RC7 (g++ 4.6 @x86_64-unknown-linux-gnu)
3) POV-Ray 3.7.0.RC7 (icpc 13.1.0 @x86_64-unknown-linux-gnu)

 Intel(R) Xeon(R) CPU E5-2680 0 @ 2.70GHz
 uname -or
 2.6.32-279.14.1.el6.x86_64 GNU/Linux
 lsb_release -irc
 Distributor ID: CentOS
 Release:        6.3
 Codename:       Final

4) Confirmed with openSUSE 12.2.
5) Just to add to the system list: with Windows and a core i7 one yields the same result.
6) “Le_Forgeron” ran under Intel Inspector (XE 2013) and provided this feedback :

 ...
  that might be less than 60 seconds, but with Intel Inspector (XE 2013),
 it becomes 42:50 (just 14 data races, oh well, that's just so friendly).
 ID  Type Sources Modules State
 P1  Data race isosurf.cpp; mutex.hpp povray New
 P2  Data race mutex.hpp; povms.cpp povray New
 P3  Data race povray.cpp povray New
 P4  Data race povray.cpp povray New
 P5  Data race mutex.hpp; pov_mem.cpp; splines.cpp povray New
 P6  Data race mutex.hpp; pov_mem.cpp; splines.cpp povray New
 P7  Data race mutex.hpp; pov_mem.cpp; splines.cpp povray New
 P8  Data race recursive_mutex.hpp; scene.cpp; task.cpp; taskqueue.cpp;
 view.cpp povray New
 P9  Data race condition_variable.hpp; vfe.cpp; vfesession.cpp povray New
 P10  Data race condition_variable.hpp; unixconsole.cpp; vfesession.cpp
 povray New
 P11  Data race condition_variable.hpp; unixconsole.cpp; vfesession.cpp
 povray New
 P12  Data race unixconsole.cpp; vfesession.cpp; vfesession.h povray New
 P13  Data race unixconsole.cpp; vfesession.cpp povray New
 P14  Data race [Unknown]; unixconsole.cpp; vfesession.cpp
 libboost_thread.so.1.49.0; povray New
 Numbers 2, 3, 4, 8, 9, 10, 11, 12, 13 & 14 are related to the handling
 of session (and occur once or twice only, excepted #8, four times).
 Number 1 is about isosurface (adjusting gradient at isosurf.cpp:1099 vs
 1098 (testing its value), and copying the isosurface) (IMHO, rendering
 threads updating the object... not the best move without some
 atomic/protection (and not sure a DBL is/can be atomic)) (occurs 2505
 times).
 Number 5, 6 and 7 are about splines
 * sp->Cache_Type & Cache_Point, splines.cpp :803 vs :814/815 (2024 times)
 * sp->Cache_Valid, :805 vs :813 vs :904 (1770 times)
 * sp->Cache_Data, :807 vs :903 (5025 times)
 Only my 0.02¢ (yes, very cheap), but it seems to confirm

For test code see attached files or SplineThreadSafety.pov attachment to
p.bugreports and images were posted to p.b.images.

Issue shows up any time more than one thread is used. Use of AA tends to hide
the problem so do not use it if using the output image for testing.

Thanks.
Bill P.

293User interfacePossible Bug3.70 RC7Very LowLowPOV-Ray Shown Twice in Windows TaskbarTracked on GitHub
0%
Task Description

When rendering for some time, it occasionally happens that POV-Ray appears twice in the Windows taskbar. One button is the normal one, the other one does not open any window when clicked on and reads something like “99% complete” (see attached image), like the render window’s title, but obviously unrelated to it (probably the title the render window had shortly before?). After stopping the render, the odd taskbar button remains there until POV-Ray is closed.

  • Observed under Windows XP
  • POV-Ray 3.7.0.RC7.msvc10-sse2.win32
  • When applications are summarized into groups in the taskbar by Windows, the odd POV-Ray button is attached to the Windows Explorer group
  • Run with render priority set to “high”

Is this a Bug in Windows or in POV-Ray?

292Geometric PrimitivesUnimp. Feature/TODO3.70 RC7Very LowLowArbitrary containing object for isosurfacesTracked on GitHub
0%
Task Description

A low priority thought for the future: isosurface now only allows contained_by to be a sphere or a box. It would be more intuitive to allow the same objects that are allowed in clipped_by and bounded_by (although it probably needs to be finite). It would enable allow much faster rendering in many cases:

1) There are a lot of cases when the sphere or a box are very bad in bounding - if an object has a hole, a torus may be better, and in many cases, cylindrical bounding would help a lot.
2) Sometimes, having a too large contained_by object includes far-away parts of the iso-function, and expose large gradients that you want to avoid. If a bounding object is better, you can decrease the max_gradient and speed up the render.
3) The isosurface is usually much more expensive to calculate than any normal bounding object, so it’s an improvement even if the intesection test is not as fast as bounding box.
4) A typical case: if you use texture-like functions to make the surface realistically rough, you know almost exactly what the bounding object is - it can be the original unmodified object.
5) For isosurface terrains, a preprocessing macro could create a rough mesh-like bounding object to contain the “mountains”, thus making everything faster.
6) In case you want clipping, having the contained_by set to the same object probably avoits calculating too many intersections.

The main modification is probably that the intersections of bounding objects can be split into more than one interval - but it’s probably worth it, the isosurfaces are usually a speed bottleneck.

 291 Include filesPossible Bug3.70 RC7Very LowLow Math.inc: error in VDist function Closed
100%
Task Description

Included math.inc into scene and recieved this fatal error from povray:

File '/usr/local/share/povray-3.7/include/math.inc' line 248: Parse Error: Expected 'string expression', float function 'vlength' found instead

Appropriate place in math.inc:

245 > #end
246 >
247 > // Distance between V1 and V2
248 > #macro VDist(V1, V2) vlength(V1 - V2) #end
249 >
250 > // Returns a vector perpendicular to V

Running newly-downloaded/newly-compiled POV-Ray 3.7.0, on Linux x86_64 system

 290 DocumentationPossible Bug3.70 RC7Very LowMedium Windows. Editor context menu opens folder instead of ad ...Closed
100%
Task Description

This is an annoying little bug in the Windows GUI:

Installed 3.7 RC07 on Windows 8.
No previous povray installation on this machine.

How to reproduce error :

- Open a file in the editor.

- Right click on the files tab. This opens a popup menu showing “Open containing folder/Copy file to clipboard/....”.

-Now each selection in this menu does open the containing Folder. I cannot close or run any of the other actions in this menu.

289Light sourcePossible Bug3.70 RC7Very LowLowarea_illumination with light fading and scattering medi...Tracked on GitHub
0%
Task Description

with reference to http://bugs.povray.org/task/46

still some issue with area illumination and light fading when interacting with media

seems light fade is not taken into account with scattering media.
emission and absorption media seem to work fine.
occurs with all scattering types.

#version 3.7;

global_settings {
 ambient_light 0
 assumed_gamma 1
}

camera {
  location <0, 3, -5>
  look_at <0, 2, 0>
}


#declare Light = 3; // light 1 = individual lights
                   // light 2 = standard area light
                   // light 3 = area light with area illumination

#declare Fade = 1; // light fading: 1 on, 0 off

#declare Media = 1; // media 1 = scattering
                    // media 2 = emission
                    // media 3 = absorption

#declare Type = 1; // scattering media type


#switch(Light)
 #case(1)

  #declare Ls = light_source {
    0
    1/7
    #if(Fade) fade_distance 2 fade_power 2 #end
  }

  union {
   object { Ls }
   object { Ls translate .5*x }
   object { Ls translate x }
   object { Ls translate 1.5*x }
   object { Ls translate -.5*x }
   object { Ls translate -x }
   object { Ls translate -1.5*x }
   translate y
  }

 #break
 #case(2)

  light_source{
    y
    1
    area_light 3*x, z, 7, 1
    #if(Fade) fade_distance 2 fade_power 2 #end
  }

 #break
 #case(3)

  light_source{
    y
    1
    area_light 3*x, z, 7, 1
    #if(Fade) fade_distance 2 fade_power 2 #end
    area_illumination on
  }

 #break

#end


cylinder { <0, .01, 0>, <0, 5, 0>, 2 pigment { rgbt 1 } hollow no_shadow
 interior {
  media {
   #if(Media = 1) scattering {Type, 30 } #end
   #if(Media = 2) emission 2 #end
   #if(Media = 3) absorption 2 #end
    density { cylindrical turbulence 1.5 scale <1, .14, 1> }
  }
 }
 scale <.15, 1, .4> translate 4*z
}

plane { y,0 pigment { rgb .7 } }
plane { -z,-7 pigment { gradient y color_map { [.5 rgb 1][.5 rgb 0] } } }
union {
 sphere { 0,.05 }
 sphere { .5*x,.05 }
 sphere { x,.05 }
 sphere { 1.5*x,.05 }
 sphere { -.5*x,.05 }
 sphere { -x,.05 }
 sphere { -1.5*x,.05 }
 translate y
  hollow pigment { rgbt 1 } interior { media { emission 10 } }
}
288Geometric PrimitivesPossible Bug3.70 RC7Very LowLowTolerance problem with refraction in blobs in CSG inter...Tracked on GitHub
0%
Task Description

If a blob is intersected by something else, the composite object has incorrect refractions if it is too small (in absolute units). Having the same object constructed without a blob, the errors happen at much smaller scales. The errors don’t affect solid objects, just refractions.

An example shows a half-sphere, constructed as CSG sphere + plane, and identical half-pshere, constructed as CSG blob + plane. When the scale of the entire construction is changed, the refractions disappear first for the blob, and at 100x times smaller scale, also for the sphere. The right side shows the solid version, showing that the surface intersection test is ok, it’s just the refraction that fails.

The problem is not present when looking from the curved side (the blob side). So the ray that hits the blob, gets refracted correctly, but the ray that hits the intersecting plane first, and should then refract in the blob from the inside, doesn’t work. If in attached sphere, you exchange -y with y in clipping planes, everything is ok.

The scale when this happens is not very small - blobs of radius 0.02 already fail (noticed because in 1=1metre scale, blob raindrops on a glass plate didn’t have intersections when looking from the back).

Examples are named by factor=9,0.9,0.09,0.009 and you can see first the blob (top) refraction gets smaller and disappears, then later the bottom (sphere) also gets the same problem.

287Light sourceDefinite Bug3.70 RC7Very LowLowarea_illumination shadow calculationTracked on GitHub
50%
Future release Task Description

not sure if this is something needing further work or an intended effect.

Shadows from and area light with area_illumination on seem to follow the same shadow calculation as a standard area light by giving more weight to lights near the center of the array. I would assume the shadows would be calculated similarly to individual lights in the same pattern as the array by evenly distributing the amount of shadow equally for each light. But this is not what I see.

The code sample below when rendered with scene 1 will show shadows grouped near the center from the area light with area_illumination. If scene 1 is commented out and scene 2 is uncommented then rendered, you will see evenly distributed shadows from individual lights. Area lighting with area_illumination I would assume should give a result identical to scene 2. If scene 1 is rendered with area_illumination off, the shadow calculation is exactly the same as with area_illumination on.

example images rendered on win32 XP

#version 3.7;

global_settings {
 ambient_light 0
 assumed_gamma 1
}

camera {
  location <0, 3, -5>
  look_at <0, 2, 0>
}

background { rgb <.3, .5, .8> }
plane { y,0 pigment { rgb .7 } }
torus { 1.5,.1 rotate 90*x translate 4*z pigment { rgb .2 } }
plane { -z,-7 pigment { rgb .7 } }

/*
// scene 1
light_source{
  y
  1
  area_light 3*x, z, 7, 1
  area_illumination on
}
union {
 sphere { 0,.05 }
 sphere { .5*x,.05 }
 sphere { x,.05 }
 sphere { 1.5*x,.05 }
 sphere { -.5*x,.05 }
 sphere { -x,.05 }
 sphere { -1.5*x,.05 }
 translate y
  hollow pigment { rgbt 1 } interior { media { emission 10 } }
}
// end scene 1
*/


// scene 2
#declare Light = light_source {
  0
  1/7
  looks_like { sphere { 0,.05 hollow pigment { rgbt 1 } interior { media { emission 10 } } } }
}

union {
 object { Light }
 object { Light translate .5*x }
 object { Light translate x }
 object { Light translate 1.5*x }
 object { Light translate -.5*x }
 object { Light translate -x }
 object { Light translate -1.5*x }
 translate y
}
// end scene 2

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