POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

ID Category Task Type  asc Reported In Priority Severity Summary Status Progress Due In Version
129 Parser/SDL Feature Request 3.70 beta 37a Low Very Low Hash arrays Tracked on GitHub 0% Future release
131 Other Feature Request 3.70 beta 37a Normal Low Ability to change the order of editor tabs by dragging ... Tracked on GitHub 0% Future release
133 Geometric Primitives Feature Request 3.70 beta 37a Low Very Low Subdivision support Tracked on GitHub 0% Future release
138 User interface Feature Request 3.70 beta 37a Normal Low "Rename" option in File menu Tracked on GitHub 0%
140 Platform-specific Feature Request 3.70 beta 37a Normal Low "Reload" option in File menu Tracked on GitHub 0%
142 Texture/Material/Finish Feature Request 3.70 beta 37a Normal Low camera_view pigment from MegaPOV Tracked on GitHub 0% Future release
145 Parser/SDL Feature Request 3.70 beta 37a Normal Low Stack trace report on error Tracked on GitHub 10%
177 Light source Feature Request 3.70 beta 39 Normal Low Add support for conserve_energy to shadow computations Tracked on GitHub 0%
178 Texture/Material/Finish Feature Request 3.70 beta 39 Normal Low Modify metallic reflection code to better work with con... Tracked on GitHub 0%
229 Image format Feature Request 3.70 RC3 Normal Low Clock value into EXIF data for PNG Tracked on GitHub 0%
230 User interface Feature Request 3.70 RC3 Normal Low Improved handling of animations Tracked on GitHub 0%
240 Geometric Primitives Feature Request 3.70 RC3 Normal Low Object for efficient automatic periodic pavement Tracked on GitHub 0%
242 Other Feature Request All Low Very Low Algorithm to fix the so-called shadow line artifact Tracked on GitHub 0%
245 Other Feature Request All Low Low POVMS message queue can fill up with GB of data for ver... Tracked on GitHub 0% Future release
248 Parser/SDL Feature Request Not applicable Normal Low Implement mechanism to compute direction of a spline Tracked on GitHub 0% Future release
256 Texture/Material/Finish Feature Request 3.70 RC6 Normal Low CSG texturing modes Tracked on GitHub 0%
263 Parser/SDL Feature Request 3.70 RC6 Normal Low Functions and patterns for finish variations Tracked on GitHub 0%
272 Other Feature Request 3.70 RC6 Low Very Low Minor change, significant speedup in cubic polynomial s... Tracked on GitHub 0% 3.71 release
278 Backend Feature Request 3.70 RC7 Normal Medium Implement Lens Flare Rendering Tracked on GitHub 0%
281 Geometric Primitives Feature Request 3.70 RC7 Low Low Bug in rendering of Bézier patches Tracked on GitHub 0% Future release
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