POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

ID Category Task Type Reported In Priority Severity Summary Status Progress Due In Version  desc
96 Texture/Material/Finish Feature Request Not applicable Normal Low User-defined warps Tracked on GitHub 0% Future release
282 Image format Feature Request Not applicable Low Low Unrendered region should be transparent, not black Tracked on GitHub 0% Future release
133 Geometric Primitives Feature Request 3.70 beta 37a Low Very Low Subdivision support Tracked on GitHub 0% Future release
243 Geometric Primitives Unimp. Feature/TODO All Low Low Sphere sweep behaves wrong when scaled Tracked on GitHub 0% Future release
91 Texture/Material/Finish Feature Request 3.70 beta 36 Low Low Slope pattern applied to object is not transformed afte... Tracked on GitHub 0% Future release
75 Geometric Primitives Unimp. Feature/TODO 3.70 beta 34 Normal Medium Replace POV_MALLOC with std::vector in shape code Tracked on GitHub 30% Future release
98 Refactoring/Cleanup Unimp. Feature/TODO 3.70 beta 36 Low Medium Refactor Windows UI code for Unicode support Tracked on GitHub 50% Future release
99 Refactoring/Cleanup Unimp. Feature/TODO 3.70 beta 36 Low Very Low Refactor engine (front- & back-end) code for Unicode su... Tracked on GitHub 0% Future release
172 Image format Unimp. Feature/TODO 3.70 beta 39 Normal Low Re-implement progressive image output Tracked on GitHub 0% Future release
245 Other Feature Request All Low Low POVMS message queue can fill up with GB of data for ver... Tracked on GitHub 0% Future release
108 Parser/SDL Feature Request 3.70 beta 37 Normal Low motion_blur feature similar to Megapov version Tracked on GitHub 0% Future release
196 Subsurface Scattering Definite Bug 3.70 RC3 Normal Low More SSLT Caveats Tracked on GitHub 90% Future release
115 Texture/Material/Finish Feature Request 3.70 beta 37a Normal Low More cutaway_textures Tracked on GitHub 0% Future release
4 Subsurface Scattering Unimp. Feature/TODO 3.70 beta 32 Normal Low Integrate Subsurface Scattering with standard lighting ... Tracked on GitHub 90% Future release
6 Subsurface Scattering Unimp. Feature/TODO 3.70 beta 32 Low Low Integrate Subsurface Scattering with Photons Tracked on GitHub 0% Future release
222 Geometric Primitives Definite Bug 3.70 RC3 Normal Low incorrect render of CSG merge with radiosity Tracked on GitHub 0% Future release
8 Radiosity Unimp. Feature/TODO 3.70 beta 32 Low Low Improve Radiosity "Cross-Talk" Rejection in Corners Tracked on GitHub 0% Future release
44 Radiosity Feature Request All Normal Low Improve Normals Handling in Radiosity Tracked on GitHub 0% Future release
248 Parser/SDL Feature Request Not applicable Normal Low Implement mechanism to compute direction of a spline Tracked on GitHub 0% Future release
129 Parser/SDL Feature Request 3.70 beta 37a Low Very Low Hash arrays Tracked on GitHub 0% Future release
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