POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

ID Category Task Type Reported In Priority Severity Summary Status Progress Due In Version  asc
118 Light source Feature Request 3.70 beta 37a Normal Low More efficient handling of fading lights Tracked on GitHub 0% 3.71 release
251 Parser/SDL Possible Bug 3.70 RC6 Normal Medium Scene / include files of >2GB size may cause problems Tracked on GitHub 0% 3.71 release
272 Other Feature Request 3.70 RC6 Low Very Low Minor change, significant speedup in cubic polynomial s... Tracked on GitHub 0% 3.71 release
296 Geometric Primitives Definite Bug 3.70 RC7 Low Medium max gradient computation is not thread safe (isosurface... Tracked on GitHub 0% 3.71 release
306 Subsurface Scattering Definite Bug 3.70 RC7 Normal High finish subsurface block before global_settings subsurfa... Tracked on GitHub 0% 3.71 release
309 Parser/SDL Definite Bug 3.70 RC7 Normal Low Warning Message Missing Tracked on GitHub 0% 3.71 release
311 User interface Possible Bug 3.70 release Normal Low Elepsed time error on very long renders Tracked on GitHub 0% 3.71 release
4 Subsurface Scattering Unimp. Feature/TODO 3.70 beta 32 Normal Low Integrate Subsurface Scattering with standard lighting ... Tracked on GitHub 90% Future release
196 Subsurface Scattering Definite Bug 3.70 RC3 Normal Low More SSLT Caveats Tracked on GitHub 90% Future release
98 Refactoring/Cleanup Unimp. Feature/TODO 3.70 beta 36 Low Medium Refactor Windows UI code for Unicode support Tracked on GitHub 50% Future release
183 Texture/Material/Finish Possible Bug 3.70 beta 40 Normal Low cutaway_textures broken with child unions Tracked on GitHub 50% Future release
275 Light source Definite Bug 3.70 RC7 Normal Low circular area lights exhibit anisotropy Tracked on GitHub 50% Future release
287 Light source Definite Bug 3.70 RC7 Normal Low area_illumination shadow calculation Tracked on GitHub 50% Future release
75 Geometric Primitives Unimp. Feature/TODO 3.70 beta 34 Normal Medium Replace POV_MALLOC with std::vector in shape code Tracked on GitHub 30% Future release
6 Subsurface Scattering Unimp. Feature/TODO 3.70 beta 32 Low Low Integrate Subsurface Scattering with Photons Tracked on GitHub 0% Future release
8 Radiosity Unimp. Feature/TODO 3.70 beta 32 Low Low Improve Radiosity "Cross-Talk" Rejection in Corners Tracked on GitHub 0% Future release
26 Geometric Primitives Definite Bug 3.61 Normal Low Artifacts rendering a cloth which has two-side textures Tracked on GitHub 0% Future release
27 Other Feature Request 3.70 beta 32 Normal Low Add texture support to background statement Tracked on GitHub 0% Future release
28 Frontend Feature Request 3.70 beta 32 Normal Low #debug message not displayed. Tracked on GitHub 0% Future release
44 Radiosity Feature Request All Normal Low Improve Normals Handling in Radiosity Tracked on GitHub 0% Future release
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