POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

IDCategoryTask TypeReported InPrioritySeveritySummaryStatus  descProgressDue In Version
300OtherFeature Request3.70 RC7DeferVery LowReference Documentation SupportTracked on GitHub
0%
Task Description

As emerged as an idea during the discussion of FS#299, an SDL / POV-Ray editor feature would be useful that allows API documentation via formal comments, e.g. in include files:

/**
 * Creates a car object.
 * @param a
 *        description of param a
 * ...
 */
#macro car(a,b,c)
  ...
#end

In addition to the ability of (auto-)generating a documentation file from such comments, an editor window feature would be convenient that allows popup display of a macro’s (object’s / parameter’s / ...) documentation section.

303OtherDefinite Bug3.70 RC7DeferVery Lowwrong bit depth reported for OpenEXR file formatTracked on GitHub
0%
Task Description

When using OpenEXR output file format, POV-Ray erroneously reports it as “24 bpp EXR” in the message output, while in fact it generates a 3×16 = 48 bpp file.

323User interfacePossible Bug3.70 releaseVery LowVery LowTooltip for render speed status bar has wrong unitTracked on GitHub
0%
Task Description

Tooltip popup for render speed always displays as “Pixels per Second” rather than matching status bar. I’ve noticed it in 3 renders so far. Most of my renders are fast enough not to see any other unit besides PPS, but I should be able to reproduce again if necessary.

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