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IDProjectCategoryTask TypeReported InPrioritySeveritySummary  ascStatusProgressDue Date
108POV-RayParser/SDLFeature Request3.70 beta 37Very LowLowmotion_blur feature similar to Megapov versionTracked on GitHub
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Task Description

motion_blur which is a simple and effective feature to use in Megapov to simulate motion blur of, e.g. bird wings, propellers or running animals, would be a neat addition to version 3.7 and later.

In Megapov, the feature requires a line of code in the global_settings{} e.g.: motion_blur 10, 2
and a declaration for the moving object. e.g.:

motion_blur {
  type 0
  object{MyObject  material{MyMaterial rotate x*clock*2}}
  rotate x*clock*10
}

type represents several types of pre-defined motions.

Thanks,

Thomas

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