POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

ID Category Task Type Reported In Priority Severity Summary Status Progress Due In Version
306 Subsurface Scattering Definite Bug 3.70 RC7 Normal High finish subsurface block before global_settings subsurfa... Tracked on GitHub 0% 3.71 release
251 Parser/SDL Possible Bug 3.70 RC6 Normal Medium Scene / include files of >2GB size may cause problems Tracked on GitHub 0% 3.71 release
296 Geometric Primitives Definite Bug 3.70 RC7 Low Medium max gradient computation is not thread safe (isosurface... Tracked on GitHub 0% 3.71 release
118 Light source Feature Request 3.70 beta 37a Normal Low More efficient handling of fading lights Tracked on GitHub 0% 3.71 release
206 Other Possible Bug 3.70 RC3 Normal Low "Cannot open file" error when text output files specifi... Tracked on GitHub 50% 3.71 release
309 Parser/SDL Definite Bug 3.70 RC7 Normal Low Warning Message Missing Tracked on GitHub 0% 3.71 release
311 User interface Possible Bug 3.70 release Normal Low Elepsed time error on very long renders Tracked on GitHub 0% 3.71 release
 315  Geometric Primitives Definite Bug 3.70 release Normal Low  inverse keyword does not work properly with quadrics  Closed 100% 3.71 release
 316  Geometric Primitives Definite Bug 3.70 release Normal Low  inverse keyword does not work properly with fractals  Closed 100% 3.71 release
 318  Texture/Material/Finish Definite Bug 3.70 release Normal Low  method 3 (default) scattering media is too bright & cau ... Closed 100% 3.71 release
 336  Parser/SDL Definite Bug 3.70 release Normal Low  #fopen w/o OPEN_TYPE crash povray (segfault)  Closed 100% 3.71 release
272 Other Feature Request 3.70 RC6 Low Very Low Minor change, significant speedup in cubic polynomial s... Tracked on GitHub 0% 3.71 release
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