The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Christoph Lipka - 2009-09-02
Last edited by Christoph Lipka - 2009-09-02

FS#54 - Multi-textured blobs fail to increment trace level

Trace level is not handled properly with blobs using per-component reflective or refractive textures, leading to lockups. Stepping through the code, it seems that POV-Ray fails to properly mark the blob object as increasing the trace level.

(Until this bug is fixed, the issue can be worked around in most cases by assigning a reflective texture to the blob as a whole.)

Closed by  Christoph Lipka
Wednesday, 02 September 2009, 05:20 GMT
Reason for closing:  Duplicate report
Additional comments about closing:  

see  FS#53 


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