POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Steve B - 2012-09-30
Last edited by Christoph Lipka - 2016-03-05

FS#254 - Mesh_camera type 0 output seems to be incorrect

When using mesh_camera type ‘0’

The first line of the mesh output seems to be repeated resulting in incorrect light colour values.

If the first line of the texture is skipped then the values seem to be correct.

Closed by  Christoph Lipka
Saturday, 05 March 2016, 14:38 GMT
Reason for closing:  Fixed
Additional comments about closing:  

Should be fixed with GitHub commit c89113156da57f9bd4261bfa24342a461e4521a2 ("Fixed two mesh camera bugs and other camera flaws.", 2016-03-05)

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