The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Chris Cason - 2009-05-12
Last edited by William F Pokorny - 2016-10-15

FS#25 - Pause sometimes fails when rendering animation

There is an issue where the pause button in POVWIN will sometimes not work during an animation (primarily where the frame rate is high), and furthermore, POVWIN can then get into a state where it’s not possible to use the pause until it is re-started.

Newsgroup report.

Thorsten Fröhlich commented on Tuesday, 23 August 2011, 06:49 GMT

What is the status of this?

Chris Cason commented on Tuesday, 29 January 2013, 00:30 GMT

The issue with unrecoverable state should be fixed as of RC7.

I have not yet addressed the pause button being hard to hit if the animation is hitting a few FPS; I’ve left this task at 90% due to this.

William F Pokorny commented on Saturday, 15 October 2016, 15:08 GMT

Remnant of issue now tracked on github as #118.

Severity and priority lowered to low.


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