POV-Ray

The Persistence of Vision Raytracer (POV-Ray).

This is the legacy Bug Tracking System for the POV-Ray project. Bugs listed here are being migrated to our github issue tracker. Please refer to that for new reports or updates to existing ones on this system.

Attached to Project: POV-Ray
Opened by Christoph Lipka - 2011-10-04
Last edited by Christoph Lipka - 2013-03-10

FS#223 - Artifacts in thin torus

Thin tori exhibit artifacts in 3.7.0 RC3 when the camera is placed inside the torus close to its “center plane”, as can be demonstrated with the following scene:

camera {
  location  <0.0, 0.0, -0.5>
  direction 1.5*z
  right     x*image_width/image_height
  look_at   <0.0, 0.0,  0.0>
  angle 1
}

light_source { <-30, 30, -30> color rgb 1 }

torus {
  1, 0.001
  texture { pigment { color red 1 } }
}
Closed by  Christoph Lipka
Sunday, 10 March 2013, 13:14 GMT
Reason for closing:  Not a bug
Additional comments about closing:  

artifacts not present with the "sturm" keyword

Grimbert Jérôme commented on Tuesday, 04 October 2011, 21:42 GMT

Tested with 3.6 : also present (a bit different, but can be due to AA setting and s/rgb)

Adding "sturm" to the torus remove the noise, for 36 and 37RC3+. (+H1025 +W1025 +A0.01)

camera {
 location  <0.0, 0.0, -0.5>
 direction 1.5*z
 right     x*image_width/image_height
 look_at   <0.0, 0.0,  0.0>
 angle 1
}

light_source { <-30, 30, -30> color rgb 1 }

torus {
 1, 0.001 sturm
 texture { pigment { color red 1 } }
} 

Loading...

Available keyboard shortcuts

Tasklist

Task Details

Task Editing