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  <title type="text">POV-Ray Bug Tracking System:</title>
  <subtitle type="text">
    POV-Ray Bug Tracking System:POV-Ray: Recently opened tasks  </subtitle>
  <id>http://bugs.povray.org/</id>
    <updated>2017-05-09T15:37:11Z</updated>
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    <entry>
    <title>FS#336: #fopen w/o OPEN_TYPE crash povray (segfault)</title>
    <link href="http://bugs.povray.org/task/336" />    
    <updated>2016-11-25T16:07:19Z</updated>    
    <published>2016-11-06T12:47:37Z</published>
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<p>
#fopen directive w/o OPEN_TYPE (yeah, I forgot it, some other languages have &lsquo;read&rsquo; as default value)
</p>

<p>
expected behavior:<br />Parse error msg &ldquo;line XXX, OPEN_TYPE missing in #fopen directive&rdquo;, then stop.
</p>

<p>
observed behavior:<br />crash - Segfault err (core dump) in Parsing stage
</p>

<p>
minimal working example attached
</p>
      </div>
    </content>
    <author><name>Pietro Bernardi</name></author>
    <id>http://bugs.povray.org/:336</id>
  </entry>
    <entry>
    <title>FS#335: macro works in variable but not in array</title>
    <link href="http://bugs.povray.org/task/335" />    
    <updated>2017-05-09T15:37:11Z</updated>    
    <published>2016-02-06T02:01:05Z</published>
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<p>
This doesn&rsquo;t work:
</p>

<p>
#declare pavement_object = array[2]<br />{
</p>
<pre class="code">object {trash_can_macro()	scale 3/4			translate -x * 1/2},
object {potted_plant_macro(_CT_rand2)	scale 3/4	scale 3/2	translate -x * 1/2}</pre>

<p>
}
</p>

<p>
This does work:
</p>

<p>
#declare trash_can_object = object {trash_can_macro()};<br />#declare potted_plant_object = object {potted_plant_macro(_CT_rand2)};<br />#declare pavement_object = array[2]<br />{
</p>
<pre class="code">object {trash_can_object	scale 3/4			translate -x * 1/2},
object {potted_plant_object	scale 3/4	scale 3/2	translate -x * 1/2}</pre>

<p>
}
</p>

<p>
Logically, I cannot see a reason for this to be so.<br />
</p>
      </div>
    </content>
    <author><name>Mike H</name></author>
    <id>http://bugs.povray.org/:335</id>
  </entry>
    <entry>
    <title>FS#334: HLS colors</title>
    <link href="http://bugs.povray.org/task/334" />    
    <updated>2017-04-25T11:38:10Z</updated>    
    <published>2016-01-23T00:21:39Z</published>
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<p>
It would be nice to be able to specify colors in HLS as well as RGB.
</p>

<p>
Currently, you can use a macor to convert individual colors. But this does not work in color_maps where you want smooth gradations/interpolations between two or several colors.<br />
</p>
      </div>
    </content>
    <author><name>Mike H</name></author>
    <id>http://bugs.povray.org/:334</id>
  </entry>
    <entry>
    <title>FS#333: Make text in &quot;about&quot; alt+b dialog selectable with the mouse and copy-able</title>
    <link href="http://bugs.povray.org/task/333" />    
    <updated>2017-03-03T13:55:47Z</updated>    
    <published>2016-01-18T00:23:15Z</published>
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<p>
When you press alt+b or access the &ldquo;about&rdquo; dialog in the Help menu it displays some text including software version number and list of contributors.
</p>

<p>
It would be nice to be able to select and copy this text using this mouse. Sometimes in the newsgroup I have to tell people what version of POVray I am using, and typing the version number can be a pain.<br />
</p>
      </div>
    </content>
    <author><name>Mike H</name></author>
    <id>http://bugs.povray.org/:333</id>
  </entry>
    <entry>
    <title>FS#332: Progress animation in taskbar tabs</title>
    <link href="http://bugs.povray.org/task/332" />    
    <updated>2016-01-15T18:40:46Z</updated>    
    <published>2016-01-15T07:00:42Z</published>
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<p>
On Windows 7 and newer operating systems, some programs are able to display their progress in the taskbar buttons.
</p>

<p>
Here is an example of Chrome downloading something and showing the progress in the taskbar:
</p>

<p>
<a href="http://www.winbeta.org/sites/default/files/news/oldfashinoned.jpg" class="urlextern" title="http://www.winbeta.org/sites/default/files/news/oldfashinoned.jpg">http://www.winbeta.org/sites/default/files/news/oldfashinoned.jpg</a>
</p>

<p>
Here is an example with Paint.NET instead:
</p>

<p>
<a href="http://www.getpaint.net/images/pdn351_superbarProgress.png" class="urlextern" title="http://www.getpaint.net/images/pdn351_superbarProgress.png">http://www.getpaint.net/images/pdn351_superbarProgress.png</a>
</p>

<p>
I think this feature would use fewer CPU resources than a) minimizing/maximizing the whole application window each time you want to check progress, or b) hovering the mouse over the taskbar button to show the thumbnails.<br />
</p>
      </div>
    </content>
    <author><name>Mike H</name></author>
    <id>http://bugs.povray.org/:332</id>
  </entry>
    <entry>
    <title>FS#331: Intersection causes quadric to disappear</title>
    <link href="http://bugs.povray.org/task/331" />    
    <updated>2016-12-13T06:09:22Z</updated>    
    <published>2015-07-27T22:50:56Z</published>
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<p>
The following paraboloid renders correctly:
</p>
<pre class="code">intersection
{ quadric { &lt;1, 0, 1&gt;, &lt;0, 0, 0&gt;, &lt;0, 1, 0&gt;, -1 }
  cylinder { 0, y, 1 }
}</pre>

<p>
However, when I extend the clipping cylinder downward:
</p>
<pre class="code">intersection
{ quadric { &lt;1, 0, 1&gt;, &lt;0, 0, 0&gt;, &lt;0, 1, 0&gt;, -1 }
  cylinder { -y, y, 1 }
}</pre>

<p>
the object disappears completely in POV-Ray 3.7 and 3.7.1. In POV-Ray <br />3.6.1, it renders as expected.
</p>

<p>
POV-Ray 3.7.0.unofficial (self-compiled with g++ 4.8, but completely unaltered)<br />POV-Ray 3.7.1-alpha.8150025.unofficial<br />openSUSE 13.2 GNU/Linux
</p>

<p>
This scene file illustrates the problem:
</p>
<pre class="code">// +w480 +h240
#version 3.6; //[sic]

global_settings { assumed_gamma 1 }

camera
{ location &lt;0, 1, -7.5958&gt;
  look_at &lt;0, 1, 0&gt;
  right 2 * x
  up y
  angle 43.1038
}

#default { finish { diffuse 0.6 ambient rgb 0.15618 } }

light_source
{ &lt;-4.3125, 9.6250, -7.4695&gt;,
  rgb 6856.3
  fade_power 2 fade_distance 0.10417
  spotlight point_at &lt;0, 1, 0&gt; radius 45 falloff 90
}

box
{ -&lt;9, 11, 9&gt;, &lt;9, 11, 9&gt;
  pigment { rgb 1 }
}

plane
{ y, 0
  pigment { checker rgb 0.05 rgb 1 }
}

intersection
{ quadric { &lt;1, 0, 1&gt;, &lt;0, 0, 0&gt;, &lt;0, 1, 0&gt;, -1 }
  cylinder { 0, y, 1 }
  pigment { green 0.5 }
  translate &lt;-1.25, 1, 0&gt;
}

intersection
{ quadric { &lt;1, 0, 1&gt;, &lt;0, 0, 0&gt;, &lt;0, 1, 0&gt;, -1 }
  cylinder { -y, y, 1 }
  pigment { green 0.5 }
  translate &lt;1.25, 1, 0&gt;
}</pre>

<p>
On the right side, there should have been a cylinder capped with a paraboloid. A <a href="http://news.povray.org/povray.bugreports/thread/%3C55b39c37%241%40news.povray.org%3E/" class="urlextern" title="http://news.povray.org/povray.bugreports/thread/%3C55b39c37%241%40news.povray.org%3E/">thread has been started in povray.bugreports</a><a href="http://wiki.povray.org/content/" class="internallink"></a>. Jerome has started to look at it.
</p>
      </div>
    </content>
    <author><name>Richard Callwood III</name></author>
    <id>http://bugs.povray.org/:331</id>
  </entry>
    <entry>
    <title>FS#330: Typo in QUICKRES.INI</title>
    <link href="http://bugs.povray.org/task/330" />    
    <updated>2015-08-01T18:07:57Z</updated>    
    <published>2015-07-24T14:49:07Z</published>
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<p>
Height=36084
</p>

<p>
[640&times;360, AA 0.3]<br />Width=640<br />Height=36084<br />Antialias=On<br />Antialias_Threshold=0.3
</p>

<p>
should be:
</p>

<p>
[640&times;360, AA 0.3]<br />Width=640<br />Height=360<br />Antialias=On<br />Antialias_Threshold=0.3<br />
</p>
      </div>
    </content>
    <author><name>Jim Holsenback</name></author>
    <id>http://bugs.povray.org/:330</id>
  </entry>
    <entry>
    <title>FS#329: Mesh_camera type 0 output seems</title>
    <link href="http://bugs.povray.org/task/329" />    
    <updated>2016-03-05T13:46:44Z</updated>    
    <published>2015-06-12T10:37:22Z</published>
    <content type="xhtml" xml:lang="en" xml:base="http://diveintomark.org/">
      <div xmlns="http://www.w3.org/1999/xhtml">
        
<p>
 When using mesh_camera type ‘0’
</p>

<p>
The first line of the mesh output seems to be repeated resulting in incorrect light colour values.
</p>

<p>
If the first line of the texture is skipped then the values seem to be correct.<br />
</p>
      </div>
    </content>
    <author><name>Manson</name></author>
    <id>http://bugs.povray.org/:329</id>
  </entry>
    <entry>
    <title>FS#328: Ascii char &#039;=&#039; in filenames causes command line parsing failure</title>
    <link href="http://bugs.povray.org/task/328" />    
    <updated>2016-10-15T17:50:15Z</updated>    
    <published>2015-03-04T19:41:59Z</published>
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<p>
The following command fails with parsing error:<br />povray  +OqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw==.png +IqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw==.pov +W1000 +H1000
</p>

<p>
The following command succeeds:<br />povray  +OqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw.png +IqXfFbD0Vg5XjZgi5sOefkvdF_oCGrZ1ChVhrQw.pov +W1000 +H1000
</p>

<p>
 Any option that gets a filename as parameter will fail if it contains &lsquo;=&rsquo;.
</p>

<p>
It is a regression, as it worked fine with 3.6.<br />
</p>
      </div>
    </content>
    <author><name>Marco Costa</name></author>
    <id>http://bugs.povray.org/:328</id>
  </entry>
    <entry>
    <title>FS#327: Support for non-ASCII characters in filename strings</title>
    <link href="http://bugs.povray.org/task/327" />    
    <updated>2016-11-19T11:34:14Z</updated>    
    <published>2015-01-06T10:01:01Z</published>
    <content type="xhtml" xml:lang="en" xml:base="http://diveintomark.org/">
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<p>
pov 3.7 Can not identify the Chinese.I give the texture map filename in chinese,it turns out parse error.<br />
</p>
      </div>
    </content>
    <author><name>liujiaguo</name></author>
    <id>http://bugs.povray.org/:327</id>
  </entry>
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